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This page was last updated on 29 November 2024, 2:21AM
- Changelogs
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Version 1.13.0
- Add: GetActorSubmersionLevel to Actor
- Add: GetCurrentAIProcessDestinationCell to Actor
- Add: GetCurrentAIProcessDestinationRadius to Actor
- Add: GetCurrentAIProcessDestinationWorldSpace to Actor
- Add: GetHostileActorsInRange to Actor
- Add: GetBookMaterialSwap to Book
- Add: GetBookPerk to Book
- Add: GetCellWaterHeight to Cell
- Add: GetLightFade to Light
- Add: GetLightFOV to Light
- Add: GetLightRadius to Light
- Add: GetLightRGB to Light
- Add: GetLightShadowDepthBias to Light
- Add: GetLightType to Light
- Add: SetLightRGB to Light
- Add: GetPlayerHeading to PlayerCharacter
- Add: GetPlayerLooking to PlayerCharacter
- Add: ClearFollowedObject to Sound
- Add: FadeInPlay to Sound
- Add: FadeOutAndRelease to Sound
- Add: FadeTo to Sound
- Add: GetSoundDuration to Sound
- Add: GetLoopType to Sound
- Add: GetPlaybackPosition to Sound
- Add: GetSoundType to Sound
- Add: GetVolume to Sound
- Add: IsEnvelopeLoop to Sound
- Add: IsPaused to Sound
- Add: IsPlaying to Sound
- Add: IsReady to Sound
- Add: IsValid to Sound
- Add: MultiSeek to Sound
- Add: Pause to Sound
- Add: Play to Sound
- Add: PlayAfter to Sound
- Add: Seek to Sound
- Add: SetFrequency to Sound
- Add: SetFrequencyVariance to Sound
- Add: SetPosition to Sound
- Add: SetPriority to Sound
- Add: SetStaticAttenuation to Sound
- Add: SetVolume to Sound
- Add: Stop to Sound
- Add: SyncPlayback to Sound
- Note: SoundIDs are the integer values returned by functions like Sound.Play() which can be found here: https://falloutck.uesp.net/wiki/Play_-_Sound
- Other: Due to some weird engine thing, most of these new functions (and any new ones that will come in the future) will be found in a new file called Lighthouse2.psc. Seems there's some sort of limit for files
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Version 1.12.0
- Add: GetActorsHostileToActor to Actor
- Add: GetBookMaterialSwap to Book
- Add: GetCellName to Cell
- Add: SetCellName to Cell
- Add: GetLocationName to Location
- Add: GetMapMarkerName to ObjectReference
- Fix: CTD due to weird behaviour in IsKeywordOnArmorIndex
- Remove: GetHighActorsHostileToActor. The GetActorsHostileToActor is an improved replacement
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Version 1.11.1
- Fix: Remove unfinished function
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Version 1.11.0
- Add: DrinkPotion to Actor
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Version 1.10.0
- Add: GetFormWeight to Form
- Add: IncludesPrefix to String
- Add: IncludesSubstring to String
- Add: IncludesSuffix to String
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Version 1.9.0
- Add: UpdateBarterMenu to UI
- Add: UpdateContainerMenu to UI
- Note: UpdateContainerMenu may require a `UI.Invoke("ContainerMenu", "root1.FilterHolder_mc.Menu_mc.InvalidateLists")` call after it to see the update on the screen
- Fix: CTD due to missing nullcheck in IsKeywordOnWeapon
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Version 1.8.0
- Add: SetKey to ObjectReference
- Fix: Wrong code in IsPlayerDetectedByHostile
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Version 1.7.3
- Add: GetContainerFlags to Form
- Fix: IsContainerFlagSet to now look for the correct flags
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Version 1.7.2
- Add: GetActorGunState to Actor
- Add: GetFormByEditorID to Form - if you don't have BakaFramework installed then it will not work. BakaFramework IS NOT a requirement for Lighthouse!
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Version 1.7.1
- Add: IsKeywordOnArmorIndex to Actor
- Fix: Potential CTD due to missing Keyword nullcheck in IsKeywordOnWeapon
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Version 1.7.0
- Add: GetParentCOBJs to Form
- Add: ToLower to String
- Add: ToUpper to String
- Fix: CTDs related to GetVendorContainerRef
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Version 1.6.0
- Add: GetWeaponAmmoCapacity to Actor
- Add: GetWeaponAmmoType to Actor
- Add: GetWeaponMagCount to Actor
- Add: RemoveScriptAddedLeveledObjects to LeveledList
- Add: GetChildLocations to Location
- Add: IsContainerFlagSet to ObjectReference
- Remove: GetParentLocation from Location
- Remove: SetParentLocation from Location
- Both were duplicates of existing F4SE functions
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Version 1.5.0
- Add: GetArmorFormOnBipedSlot to Actor
- Add: GetCommandedActors to Actor
- Add: GetOffersServices to Actor
- Add: GetRunningPackage to Actor
- Add: GetVendorContainerRef to Actor
- Add: HasActiveMagicEffect to Actor
- Add: GetPerkCount to ActorBase
- Add: SetPerkToAdd to Book
- Add: New Faction section
- Add: GetFactionVendorContainerRef to Faction
- Add: GetFormEditorID to Form - if you don't have BakaFramework installed then it will return an empty string. BakaFramework IS NOT a requirement for Lighthouse!
- Add: IsDynamicForm to Form
- Add: IsFormInMod to Form
- Add: GetNumActorsInHigh to Game
- Add: New Hazard section
- Add: ClearHazardFlag to Hazard
- Add: GetHazardArt to Hazard
- Add: GetHazardIMOD to Hazard
- Add: GetHazardIMODRadius to Hazard
- Add: GetHazardIPDS to Hazard
- Add: GetHazardLifetime to Hazard
- Add: GetHazardLight to Hazard
- Add: GetHazardLimit to Hazard
- Add: GetHazardRadius to Hazard
- Add: GetHazardSound to Hazard
- Add: GetHazardSpell to Hazard
- Add: GetHazardTargetInterval to Hazard
- Add: IsHazardFlagSet to Hazard
- Add: SetHazardArt to Hazard
- Add: SetHazardIMOD to Hazard
- Add: SetHazardIMODRadius to Hazard
- Add: SetHazardIPDS to Hazard
- Add: SetHazardLifetime to Hazard
- Add: SetHazardLight to Hazard
- Add: SetHazardLimit to Hazard
- Add: SetHazardRadius to Hazard
- Add: SetHazardSound to Hazard
- Add: SetHazardSpell to Hazard
- Add: SetHazardTargetInterval to Hazard
- Add: New filters to GetInventoryItemsAsArray
- Other: The filters for GetInventoryItemsAsArray have been re-ordered to be less messy (check wiki for new order). Sorry! :( No mods use it to my knowing so nothing should break. Shouldn't happen again in the future
- Other: Now includes the .pdb for debugging purposes. Only useful if you use alandtse's "Buffout 4 NG with PDB support"
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Version 1.4.0
- Add: SetWeaponAmmoCount to Actor
- Add: StowWeapon to Actor
- Add: AddItem32 to ObjectReference
- Add: TogglePipBoyLight to PlayerCharacter
- Remove: GetFormByEditorID from Form
- Remove: GetFormEditorID from Form
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Version 1.3.0
- Add: FilterRefArrayByKeywords()
- Add: GetAllMapMarkers()
- Add: ClearRecordFlag()
- Add: IsRecordFlagSet()
- Add: SetRecordFlag()
- Remove: FormHasFlag() has been replaced by IsRecordFlagSet()
- Fix: Temporarily disable GetLeveledListObjects()
- Other: Skip 1.2.0 release
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Version 1.1.0
- Add: GetDuration to ActiveEffect
- Add: GetElapsedTime to ActiveEffect
- Add: GetMagnitude to ActiveEffect
- Fix: mismatched types in ResizeArray functions
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Version 1.0.1
- Fix IntToHex function returning uninteded String
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- Author's activity
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November 2024
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29 Nov 2024, 2:21AM | Action by: GELUXRUM
Changelog added
'Change log added for version 1.13.0'
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29 Nov 2024, 2:15AM | Action by: GELUXRUM
File added
'Lighthouse Papyrus Extender [version 1.13.0]'
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29 Nov 2024, 2:15AM | Action by: GELUXRUM
Changelog added
'Change log added for version 1.13.0'
-
29 Nov 2024, 2:09AM | Action by: GELUXRUM
Attribute change
'Mod version changed to 1.13.0.'
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29 Nov 2024, 2:09AM | Action by: GELUXRUM
Attribute change
'file hidden from public viewing'
February 2024
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10 Feb 2024, 2:32AM | Action by: GELUXRUM
Attribute change
'Summary changed.'
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06 Feb 2024, 1:31AM | Action by: GELUXRUM
Permission change
'Author changed their permission instructions.'
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04 Feb 2024, 10:09PM | Action by: GELUXRUM
Changelog added
'Change log added for version 1.12.0'
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04 Feb 2024, 10:03PM | Action by: GELUXRUM
File added
'Lighthouse Papyrus Extender [version 1.12.0]'
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04 Feb 2024, 10:03PM | Action by: GELUXRUM
Changelog added
'Change log added for version 1.12.0'
-
04 Feb 2024, 10:02PM | Action by: GELUXRUM
Attribute change
'Mod version changed to 1.12.0.'
January 2024
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04 Jan 2024, 11:53PM | Action by: GELUXRUM
File added
'Lighthouse Papyrus Extender [version 1.11.1]'
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04 Jan 2024, 11:53PM | Action by: GELUXRUM
File added
'Lighthouse Papyrus Extender [version 1.11.1]'
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04 Jan 2024, 11:49PM | Action by: GELUXRUM
File added
'Lighthouse Papyrus Extender [version 1.11.1]'
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04 Jan 2024, 11:48PM | Action by: GELUXRUM
Changelog added
'Change log added for version 1.11.1'
-
04 Jan 2024, 11:48PM | Action by: GELUXRUM
Attribute change
'Mod version changed to 1.11.1.'
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04 Jan 2024, 11:37PM | Action by: GELUXRUM
File added
'Lighthouse Papyrus Extender [version 1.11.0]'
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04 Jan 2024, 11:37PM | Action by: GELUXRUM
Changelog added
'Change log added for version 1.11.0'
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04 Jan 2024, 11:36PM | Action by: GELUXRUM
Attribute change
'Mod version changed to 1.11.0.'
December 2023
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24 Dec 2023, 12:02AM | Action by: GELUXRUM
File added
'Lighthouse Papyrus Extender [version 1.10.0]'
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