0 of 0

File information

Last updated

Original upload

Created by

i3ncore

Uploaded by

i3ncore

Virus scan

Safe to use

Tags for this mod

22 comments

  1. MatthewAve
    MatthewAve
    • supporter
    • 1 kudos
    Hey mate.
    Would you ever consider making your own Ragdoll Mod?

    I'd love a Ragdoll Mod that causes the AI to collapse naturally, As all the ones I use drop down then their Knees / Legs Stiffen up and proceed to Bend Backwards, rather than Collapsing.

    Sorry if this is a big ask, It's just I've spent Countless hours trying to get Ragdolls I'm happy with but no avail.
    Thanks mate! :)
    1. i3ncore
      i3ncore
      • premium
      • 261 kudos
      You could try these gamesettings via console command, might do the trick:
      setgs fDeathForceForceMax 0
      setgs fDeathForceForceMin 0
  2. Gigeltoinfinity
    Gigeltoinfinity
    • member
    • 0 kudos
    Hi. What clothing mod are the clothes on the first npc from the second video? And did another mod cause the npc to choose fists in place of the gun when you approached? Thanks.
    1. i3ncore
      i3ncore
      • premium
      • 261 kudos
      Female Outfit Replacer & toggle NPCs use ammo in your .ini.
  3. CloudLamda
    CloudLamda
    • supporter
    • 12 kudos
    That killmove at 0:53 in your video :O I'm assuming that's a new one from your other mod?
    1. i3ncore
      i3ncore
      • premium
      • 261 kudos
      I just used these files to swap out both knee finisher files from Simple Killmoves:
      Shoulder Throw by toounx
      I don't see open permissions by toounx regarding that file, so I didn't add them as options.
    2. CloudLamda
      CloudLamda
      • supporter
      • 12 kudos
      Pretty damn dope. Not entirely sure how one would go about replacing the knee finishers. I use your round house kick replacer which is cool. Would the esl file need to be loaded as well? I assume so, where something needs to point toward the sound files?
    3. i3ncore
      i3ncore
      • premium
      • 261 kudos
      Just gotta take toounx's file from that link &

      • place it in: Meshes\Actors\Character\Animations\Paired
      • name the Lead and Victim files like so: PairedKillH2HKneeSmash_Victim.hkx/PairedKillH2HKneeSmash_Lead.hkx
      I actually used a different killmove as the base (customized plugin), but it should work fine over knee smash.
    4. CloudLamda
      CloudLamda
      • supporter
      • 12 kudos
      Ah gotcha. Thank you for the tips buddy

      Also, Sepiks Prime's Siva rock version is back in this week's nightfall
    5. i3ncore
      i3ncore
      • premium
      • 261 kudos
      ya, np

      I had to look up what Sepik Prime is, I never played Destiny lol - I just used its music here: https://www.nexusmods.com/fallout4/mods/71320
  4. skystriker58
    skystriker58
    • BANNED
    • 0 kudos
    i think  we can all agree this is by far this is  best modder on nexus !!!
    we needed animation mod sso damn badly finally after many  years weyears of struggle  have that person !!!!!! 
    your doing god, allah and buddas work all at once ! 
    if you made a pateron account i would gladly support you !! 
    imo next too nerio uo are th egoat of fallout 4 mods !!
    1. i3ncore
      i3ncore
      • premium
      • 261 kudos
      😲
  5. Knightmare987
    Knightmare987
    • supporter
    • 0 kudos
    Thank you for adding loose files. I play in VR and we can't use ESL plugins. My load order is already full to the brim. 

    Awesome mod by the way!
    1. i3ncore
      i3ncore
      • premium
      • 261 kudos
      Wow, I didn’t know that about VR. These mods aren’t .esl, but .esp flagged as .esl. Do you know if it is still not usable by VR in that case?
    2. Knightmare987
      Knightmare987
      • supporter
      • 0 kudos
      ESP flagged as ESL still works fine. It defaults to ESP and takes up a full slot. 

      So your mods work just great :)
  6. questman
    questman
    • member
    • 3 kudos
    This mod is amazing
    I've always felt that the speed at which enemies die and fall is always weird, but this mod solved the problem Now I can feel the enemies falling down more realistically and naturally!
    I'm telling you, every time your mod makes the game more enjoyable
    Good job!
    1. MercyStroke
      MercyStroke
      • supporter
      • 1 kudos
      Really? It's less realistic compared to vanilla, irl u don't take 10 seconds to fall on the ground like the mod does lol
    2. i3ncore
      i3ncore
      • premium
      • 261 kudos
      Really? It's less realistic compared to vanilla, irl u don't take 10 seconds to fall on the ground like the mod does lol
      Considering you haven't downloaded the file as of that comment, can you point to where in the video somebody is taking 10 seconds to die? Excluding slow-mo scenes caused by F4llout NV Killcams, of course.
    3. questman
      questman
      • member
      • 3 kudos
      I want to ask you, really. I don't know what it's like for you, but at least for me, it looks much better and I'm satisfied
      That's rude to the person who created this great mod in the first place
      If you don't like it, just don't use it
  7. i3ncore
    i3ncore
    • premium
    • 261 kudos
    I added a standalone file that hypothetically stops power armor wearers from flailing about and ragdolling on death. In my brief tests, it seemed to work.
    If someone would be so kind as to confirm it isn't placebo... 
    Spoiler:  
    Show
  8. elzee
    elzee
    • premium
    • 1,559 kudos
    Hello. Can you make it compatible with 3rd Person Behavior Fixes?
    1. i3ncore
      i3ncore
      • premium
      • 261 kudos
      Hi, I sent jarari a DM and asked if I can use their file for a merge. If they’re ok with it I’ll get right on that for ya.