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Thank you Bethesda, for the game. I have given Ratman5120, from discord, permission to port these textures to be used with bethesda.net.
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So, I present you something like this. I've always disliked the metal that is Institute, so here you go: Concrete.
I've tried to keep with the coloring scheme so to have a familiar feeling and whatnot.
I cut some corners and dropped some ideas because I have no idea how to implement them at this point.. Things outside textures really need special attention, especially in my case because I can hardly care (I'm lazy)...
I haven't done anything to the lighting other than used the mod Ultra Interior Lighting with the darker ambience plugin, Reactor for ENB and some random effects with Reshade I like to tinker with..
These textures affect the relay room, and hopefully everything after the first elevator concerning walls and floors, at the least. The rest is mere Toddfoolery.
These come in the usual resolution choices, 1k/2k/4k, and the textures I used are found from Polyhaven.com and texturecan.com.
Thanks for watching, keep listening to Lorna Shore!