Mod articles
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Compatibility
Obviously, mods that add or modify weapons will need patching. The good news, is that all this is done with an MXPF FO4Edit scripted patching tool. As of V2, using this script is MUCH more user friendly than V1, however it still requires a bit of knowledge to run. Modded weapons/armor that closely match vanilla should just work. Mods that use their own attachment points, don't use the vanilla keywords, or have attachments that stray from the standard vanilla set will still work, but may have things disabled if the script can't figure out what to do with them.
There are three configuration files that ship with the inside the Degrade folder - ammo.ini, powerArmor.ini, and weapons.ini. Whenever you run the script, your load order will be examined, and these fil...