Fallout 4
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NoAbleEngles

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nodtrial

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27 comments

  1. Battousai124
    Battousai124
    • supporter
    • 72 kudos
    Locked
    Sticky
    v1.26 NoMUN version - FULL ONLY
    Requires LOADS instead
    https://drive.google.com/drive/folders/13ftxjwZukkaFpANz1TuYT5rE36rMjTlJ?usp=sharing
    plus WSE2 and UniqueNPCs Patches
    Also has a different version of "Gunners Can Jury Rig Too"
    1. Toriansdad
      Toriansdad
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      • 0 kudos
      Wait, so is your version already set to not use munitions?
  2. Gaspachu
    Gaspachu
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    • 1 kudos
    This patch has some conflict with Leveled Item Framework, namely Dank_AmmoLLInject.pex and Dank_AmmoLLInject.psc. Should I let your patch overwrite or no?
    1. SushiKnight1
      SushiKnight1
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      I have the same issue, anybody have a suggestion?
  3. Winterhexx
    Winterhexx
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    • 0 kudos
    Does this just not work anymore? </3
  4. Rapelica
    Rapelica
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    please update this as soon as possible, i hate using munition :<
    1. SlasherFrenzy
      SlasherFrenzy
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      +1
  5. Finally! Should've been standard with the original ITO. Kudos to you sir.
    1. micalov
      micalov
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      Not gonna get into arguments about the OG having munitions but it was highly intergrated,

      The auther of this patch obviously spent quite abit of time to detangle it and pretty much seems working so if you use please at least endorse this patch.

      Since I made the OG mod I can say with good authority would have taken quite abit of time etc.
    2. eytsch
      eytsch
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      Unfortunately, I can't understand how you can say that : As you can read on the ITO page, Micalov has stressed more than often enough that ITO was developed around Munitions and that no release is planned without its requirement. Your claim is just plain unfair to Micalov! Muntions mainly integrates calibers into the game that are coming from The Fallout lore, so it only made sense to develop ITO with Munitions as a requirement.

      But anyways: Kudos to the mod for all those who grumble about the Munitions requirement for ITO
    3. GeneralShakewell
      GeneralShakewell
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      I play in VR and can't get munitions to work so every time a mod comes out that requires it, it means I can't use it. I can understand the point of munitions but it's the thorn in my side when a mod requires it. Always grateful for the modders either way though.
    4. xHEINZx
      xHEINZx
      • member
      • 1 kudos
      It could be much worse. It could been AWKCR + AE VIS-G as a requirement
  6. GeneralShakewell
    GeneralShakewell
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    Just wanted to say thank you for this! I couldn't get it to work in VR and now it works great!
    1. ErockSmiles
      ErockSmiles
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      Curious, I'm a VR Player as well. Why didn't it work for VR? I was going to try munitions until I read you had trouble with it, so I guess I'll use this mod instead.
  7. Gibletti
    Gibletti
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    will this work with the pulse carbine addon?
  8. Battousai124
    Battousai124
    • supporter
    • 72 kudos
    In response to the sticky, since it is locked:
    Yes, it does NOT use Munitions, it uses LOADS instead.
  9. SilvaxVT
    SilvaxVT
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    Do we just overwrite the original ITO?
  10. kimiaimar
    kimiaimar
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    Thanks for your work, as you bring us another choice.
  11. Shella45
    Shella45
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    • 24 kudos
    1.25 no update ooops~
    1. nodtrial
      nodtrial
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      Will update soon. Now i'm doing russian translate. Will update after translate.