A massive overhaul to the barely-existent AWKCR Ammo Crafting Framework. This *should* contain recipies to craft all Vanilla + DLC Ammo, while using given assets left abandoned in the AWKCR Core Frameworks.
This is a 1.5, and my notes are madman scribbles. Please, please let me know what needs fixed.
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Changelogs
Version 1.5
lowered crafted primers received by player
adjusted ammo crafted by player
.38 left alone because who uses it after level 5
Version 1.0
I used the skeleton of a dead mod to create life. Well, life-ending ammunition, technically, but you get the gist of it.
This is my most ambitious mod yet. Possibly ever. Abundant Ammo -AWKCR Edition- is my response to thousands of people complaining about how AWKCR is the most relied on, yet abandoned and bloated, mod on Nexus. Instead of going out of my way to modify the core concept that the aforementioned mod presents, I've used my self-taught skills to simply fix what already exists.
1.0 is something that was in the works for months, and is more or less in a genuinely stable and playable condition. My goal here is to get a base working with my mod en masse, and at least tell me areas where it's unbalanced or broken*. You don't care about the political side of it, so here's what you'll be finding within my bugfix ammo overhaul thingy:
-Vanilla Ballistic, Energy, and Explosive Ammo Crafting - DLC Ballistic, Energy and Explosive Ammo Crafting - No Custom Models! (Built off of the already existing system for MAXIMUM compatibility!)
Why download *this* mod specifically when easily hundreds already exist? Because mine requires no nonesense! No extra mods for a .ini, no crazy install directions! We're going back to classic "Download with Vortex" options! Plus, my mod doesn't add in layers and layers of filler. Gunpowder and Primers were already featured as craft-able options, so it's just recipe expansion!
*: 1.5 has released! Lots of balance and improvements, along with the groundwork for 2.0 being prepared. Thank you lee3310!
As a closing note, those familiar with my mods know I center specifically around bugfixes and gameplay improvements. For the love of all that is Nexus, don't be afraid to tell me what you would like to see, along with what needs fixed. I'm sick of these obnoxious mod authors acting like the community doesn't fuel our creations, or like said community isn't the one playing our content. If you love it, awesome. If you hate it, tell me why and what should be different.