the game still isn't in a working condition, I'm still waiting for the game to finished getting patched . I've already said I won't touch Super Mutant Redux. as for the RascalArt mods, there way beyond just some simple stat adjustments. new weapons, ammo, game mechanics.
Love your mod and it's made gunplay much more satisfyingly deadly, but any chance of something incorporating the monsters added in Whispering Hills/Grim mod? Would they even require it?
So I made some changes to certain monsters such as the Deathclaw. HHO made their head a weak spot which I believe is not lore accurate so I reversed that.
20 comments
Comments locked
The author has locked this comment topic for the time beingFGEP + More Feral Ghouls + More Feral Ghouls eXopansion Patch would be great.
Super Mutant Redux AWKCR-Free Lite is pretty much a must for muties.
As would anything with RascalArt like Forced Evolution - Super Mutant Addons, Radical - COA Addons, Faction Reinforcements, etc.
Anything would be greatly appreciated :)
mods I plan to work on next.
Heya, do you think you could create compatibility between HHO and Super Mutant Redux?
Edit: I saw your earlier reply, yeah, makes sense.So I made some changes to certain monsters such as the Deathclaw. HHO made their head a weak spot which I believe is not lore accurate so I reversed that.
I hope you consider making those updates too.
I am also working on Mutant Menagerie and its dlc in little bits at a time, so I can keep my sanity and make Shure its up its snuff.