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DoubleYou

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DoubleYou

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15 comments

  1. ganred
    ganred
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    The textures look great, unfortunately distant LOD rocks shine as if they were wet. I always generate custom LOD for my load order, but I've never had shiny rocks.
    1. pokara06
      pokara06
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      • 34 kudos
      I've seen it now in a new game regenerating the lod, and I don't understand it, I could swear that in my previous game I didn't see that effect on the rocks
    2. DoubleYou
      DoubleYou
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      • 833 kudos
      Current TexGen has bug. Use included textures instead. 
    3. pokara06
      pokara06
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      You're right!

      I just regenerated the lod using the tip you mentioned, and now everything looks perfect, nothing shiny.

      Thank you very much!! ^^
    4. DoubleYou
      DoubleYou
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      This particular TexGen bug should now be fixed in the latest version.
    5. pokara06
      pokara06
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      • 34 kudos
      capicci, thanks!
  2. ArcanicVoid
    ArcanicVoid
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    • 77 kudos
    prefer this over any other rocks :)
  3. xylaz
    xylaz
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    • 24 kudos
    I always liked vanilla rocks texture more than any rocks textures from nexus, but this one is even better.
  4. GuardianMF
    GuardianMF
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    • 15 kudos
    small scope, big difference, I like
  5. The difference here is stark enough that it makes the vanilla rocks look like they don't have a normal map at all. Pretty impressive.
    1. DoubleYou
      DoubleYou
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      Thanks. Materialize makes normal map creation easy for the lay person.
  6. made00544
    made00544
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    • 0 kudos
    I used to have a similar MOD that caused stuttering and stuttering during running. I hope this won't happen
  7. xrayy
    xrayy
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    • 403 kudos
    i combinded it with the BNS 2.4 rocks and lods. looks nice and better as what you used before(vanilla). thanks!
  8. CloudLamda
    CloudLamda
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    • 12 kudos
    Hey Double, will this become a part of LOD generation with FOLIP or is it intended to be standalone?
    1. DoubleYou
      DoubleYou
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      This is a standalone texture replacer. It includes lod textures for the affected rocks for lod generation.