for creation the finish move, we need those resources. 1: 3ds max or blender(the rig data required) 2: FBXImporter 3: hctStandAloneFilterManager 4: hkxPack
if you created hkx already, you need only "4", and after convert from hkx to xml by this tool, actordeath and hit frame tag write to xml. however, the finish move motion will slide because the animation are controlled by behavior files, so when create the motion, adjust are need.
16 comments
1: 3ds max or blender(the rig data required)
2: FBXImporter
3: hctStandAloneFilterManager
4: hkxPack
if you created hkx already, you need only "4", and after convert from hkx to xml by this tool, actordeath and hit frame tag write to xml.
however, the finish move motion will slide because the animation are controlled by behavior files, so when create the motion, adjust are need.
Video Example: https://www.youtube.com/shorts/XEl6P7Otdcs
Would you like to make an animation for drinking from sinks? Please?