Fallout 4

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CrEaToXx

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CrEaToXx

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  1. CrEaToXx
    CrEaToXx
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    version 0.2.2, 25.5.2023:

    - fixed distance check not correctly applying when world object detector turned off
    - lowered the world object turn on/off sound volume
    - added a timer to the check logic so you don't have to reinitiate scanning when moving
    - added an MCM slider for the timer interval 
    - flora objects will now be highlighted in green
    - added lunchboxes to world object list
    - various fixes and conditions to world detector logic
    - added support for SS2 diseased settlers and broken asams

    version 0.2.1, 18.5.2023:

    - added support for clean up your corpses skeletons
    - added all flora variants to the list of detectable objects

    version 0.2, 17.5.2023:

    -  added new hotkey based function to detect world objects like traps, activators, mines etc....the mcm also has a slider to define the scaning range, and it has sound/visual fx out of the box...more objects might be introduced per request and/or based on own ideas...the feature comes with support for AOF aka most salvagable movable statics...there`s also a context based toggle in the mcm to rectrict the feature with perks

    update 0.1.1, 6.5.2023:

    - added various combat and workshop condition checks to spells to fix/prevent several potential visual bugs if the script engine is overburdened
    - added a script variance to stop all instances of any script and/or spell running on init, loading game, and cell properly loaded
  2. designdyno
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    Great idea.  I use "West Tek Tactical Optics".  Will there be a mod conflict?   Hope not!
  3. blueshirt38
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    Hey, CrEaToXx

    I tracked down the faint red glow I mentioned earlier. The red shimmer/outline works very well and is quite useful, but seems to show up weirdly for me with broken spotlight turrets, no matter how or where I place them. These screenshots https://imgur.com/a/LS2rZRU show what I mean. There is a large, triangular shimmer always around broken spotlights, and it sometimes persists even after they are repaired. The only three major mods in my order that I imagine could have any effect are Sim Settlements 2Workshop Spotlight Fix, and Turret SpotLight with shadows. It is a minor inconvenience that I'm not worried about it, but if you are still active with this mod (I assume you are since it was updated yesterday), then you may want to check it out. 

    Since I'm already here... I wanted to ask if you were still considering working on an SS2 patch/addon of this that would help us SS2 players tell when ASAMs and other hardware are broken after attacks. Either way, I really like your mods, and I hope you keep up the great work. You are appreciated.  I see now that I could have just READ the changelog and noticed that the update yesterday shows SS2 support, so I'll eat my humble pie and download it right now!

    Active Plugins:
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    00  Fallout4.esm
    01  DLCRobot.esm
    02  DLCworkshop01.esm
    03  DLCCoast.esm
    04  DLCWorkshop02.esm
    05  DLCWorkshop03.esm
    06  DLCNukaWorld.esm
    07  Unofficial Fallout 4 Patch.esp  [Version 2.1.5]
    08  BakaFramework.esm
    09  ArmorKeywords.esm  [Version 8.6.0]
    0A  WorkshopFramework.esm  [Version 2.3.5]
    0B  HUDFramework.esm
    0C  PPF.esm
    0D  TOP.esl
    0E  TrueStormsFO4.esm  [Version 1.4]
    0F  CanarySaveFileMonitor.esl  [Version 1.0]
    10  SS2.esm  [Version 2.3.2b]
    11  SS2_XPAC_Chapter2.esm  [Version 2.3.2]
    12  Dynamic Lights and shadows Overhaul.esp
    13  HuntressIslandSettlement.esp
    14  fairlinesettlement.esp
    15  FensWayStation.esp
    16  AttackSpawnsOutsideSettlement.esp
    17  SS2Extended.esp  [Version 2.3.2]
    18  SS2CaravanSnatex.esp
    19  Backpacks of the Commonwealth.esp  [Version 50]
    1A  General Atomics Galleria - Settlement.esp
    1B  SS2_NobodysLeaders2.esp
    1C  SS2_NobodysLeaders2_Automatron.esp
    1D  SS2_NobodysLeaders2_VaultTecWorkshop.esp
    1E  Extra_Tracks_Freedom.esp
    1F  SimHomestead2.esp
    20  SS2_CityPlanPack_RiseOfTheCommonwealth.esp  [Version 2.3.1]
    21  SS2_RobotMod.esp
    22  frogs345CombinedWeaponMods.esp
    23  Dank_LEO.esp
    24  Dank_LEO-Automatron.esp
    25  Dank_LEO_DLCCoast.esp
    26  Dank_LEO_DLCNukaWorld.esp
    27  SimSettlements2_AddOnPack_ApocalypticAdditions_SirLach.esp
    28  MS Contraptions - SS2 ASAM Builder.esp
    29  SS2_MsB_PlainPlans.esp
    2A  UOD_UniversalDetector.esp
    2B  P.A.C. Ammo Factory.esp
    2C  Professional Ammo Crafting.esp
    2D  SimSettlements2ChildSupport.esp
    2E  JokerineFO4VeggieFood.esp
    2F  SpotlightFix-150-Shadow.esp
    30  CleanerSoupsDLC.esp
    31  TurretSpotLight-mod-v01.esp
    32  Alias.esp
    33  UNPC - NamesHeightsWeights.esp
    34  Rayburn Point [Settlement].esp
    35  OWR_CraftableDecor.esp  [Version 3.0]
    36  Lower Gun Timer.esp
    37  3dscopes.esp  [Version 2.5.2]
    38  WeaponsHD.esp
    39  DD_All_the_COncrete.esp
    3A  SS2_Addon_Favelabulous.esp
    3B  GtN_SettlersatPlay.esp
    3C  BrahminVariation.esp
    3D  [Settlement] Vault 81 Entrance.esp
    3E  SwanPond - Settlement.esp
    3F  SS2WastelandVenturers.esp  [Version 1.5.0]
    40  OWR2.esp  [Version 1.3]
    41  SS2-Jampads2.esp
    42  SS2_ruined_simsettlement_addonpack.esp
    43  SS2_Addon_PSC_Plots.esp
    44  BrahminVariation-SS2.esp
    45  OWR.esp  [Version 6.02]
    46  Backpacks of the Commonwealth - PerkFix.esp
    47  Backpacks of the Commonwealth - Sneak Fix.esp
    48  TrueStormsFO4-EarlierSunsets.esp
    49  TrueStormsFO4-FarHarbor.esp
    4A  TrueStormsFO4-EarlierSunsetsFH.esp
    4B  TrueStormsFO4-GlowingSeaExtraRads.esp  [Version 1.4]
    4C  Pip-Boy Flashlight.esp
    4D  dD-Realistic Ragdoll Force.esp
    4E  SS2WastelandReconstructionKit.esp  [Version 1.0.10]
    4F  LongerPowerLines3x.esp
    50  Armorsmith Extended.esp  [Version 4.6]
    51  Orphans.esp
    52  DCRE.esp  [Version 4.0.0]
    53  Alias - Settler.esp
    54  SpotlightShadows.esp
    55  SS2 Excess Resource Manager.esp
    56  PRP.esp
    57  PRP-SS2.esp
    58  Scrap Everything - Ultimate Edition.esp
    59  General Atomics Galleria - Settlement [Scrap Addon].esp
    1. CrEaToXx
      CrEaToXx
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      I've got that too. Lifting them up and/or rotate them in workshop usually fixes it. I'm trying to find a coded process of automating that.
    2. blueshirt38
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  4. serdur
    serdur
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    Does it work in Nuka world and far harbor?
  5. blueshirt38
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    I've played with it for a few days now, and it seems to work great. The effect can take a minute or two to load if I am traveling to the Triangle Of Lag, but it makes it very easy to see where the broken items are. Makes rebuilding my crops and such after a raider attack SO MUCH easier. Sometimes if two or three items broke near each other, even after fixing those items, a faint red glow will remain around that area until I leave that settlement and come back. It would be cool if you could track that bug down (if it isn't only on my end), but otherwise I am endorsing the mod because it works very well. 
  6. Fushigirsu77
    Fushigirsu77
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    can this be made into an esl?
  7. GuardianMF
    GuardianMF
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    What a great idea! It's so easy to miss some of the broken objects in the base game.
    1. CrEaToXx
      CrEaToXx
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      Yeah, crops and guard towers in particular.

      With SS2 broken states are more frequent, so I figure I needed something pointing me in the right direction. The population manager isn't always most reliable due to the time delay.
    2. Fushigirsu77
      Fushigirsu77
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      ?? I didn't even know guard towers could break. That's crazy, guess I need this
    3. blueshirt38
      blueshirt38
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      I'm really glad to hear you're working on a specific SS2 version. I'm about to download this one and hopefully I won't have to go hunting for the broken generators anymore!
  8. Sngll17
    Sngll17
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    So you came out with an idea that looks obvious and necessary... except no one thought about it before you did. Well done and many, many thanks!
    This is a must-have in any modlist, if you ask me.
  9. SiriusCinder
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    man i am not a religious guy but  when i saw this mod i screamed 'ALLELUIA'. Cant wait to try it, Cheers!
  10. jahincatalan
    jahincatalan
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    This should be in the Vanilla game.