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BiggestBucket

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14 comments

  1. MrBaloneyPony
    MrBaloneyPony
    • supporter
    • 29 kudos
    so like, do I use the main file or the PRP one if I have PRP?  If I have PRP but use the main, does it matter?  why do I do anything?  everything is pain and then you die, so whats even the point?  why do I need to suffer so you dont have to do it alone?  help
    1. BiggestBucket
      BiggestBucket
      • member
      • 6 kudos
      The PRP file requires PRP, the main file does not. Proceed from here as you see best.
  2. freakinovagaming
    freakinovagaming
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    • 0 kudos
    is this Compatible together with "Living Abernathy Farm" mod?

    https://www.nexusmods.com/fallout4/mods/69621
    1. BiggestBucket
      BiggestBucket
      • member
      • 6 kudos
      Yup, they should work fine together, just place this mod above that one to be safe.
  3. MageBlade
    MageBlade
    • supporter
    • 6 kudos
    This is it, this is the mod that breaks me. Out of every mod on the nexus, this one takes the cake. No but seriously, I read the description like 10 times wondering if I was having a stroke. Nice mod
    1. BiggestBucket
      BiggestBucket
      • member
      • 6 kudos
      Thanks for the seal of approval!
  4. shabbacabba
    shabbacabba
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    • 6 kudos
    Finally! This has been bugging me since release. Now I can actually build at Abernathy without being taken out of my immersion every few seconds by random settlers!
    1. BiggestBucket
      BiggestBucket
      • member
      • 6 kudos
      Yeah, you get it. It's Abernathy Farm, clearly the intention was for it to be inhabited by Abernathys, but you know how Bethesda is with bugs. Us modders always have to pickup the slack.
  5. ImmortalAbsol
    ImmortalAbsol
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    • 36 kudos
    I think you missed Fools day.
    1. BiggestBucket
      BiggestBucket
      • member
      • 6 kudos
      This mod is completely sincere
  6. Drivinghard
    Drivinghard
    • member
    • 10 kudos
    26 month playthrough every one of my 686 settlers if they weren't already in the Vanilla game,
    then they were spawned by console commands 100% ..
    (except for those 'eternally game bloating' Rogue Robot quest vanilla settlers)

    are these Abernathy 'clones' you are talking about only showing up if you use the Game's BEACON or something?
    because i have never seen one .. :( .. or does this mod 'produce' the Abernathy clones, perhaps this is confusing?
    1. BiggestBucket
      BiggestBucket
      • member
      • 6 kudos
      Yes, the fix here is to the functionality I believe Bethesda intended for this location, which is through the Recruitment Radio Beacon. I've edited the description to make this clear
  7. seraphael
    seraphael
    • member
    • 30 kudos
    So basically this mod clones the Abernathy family over and over instead of normal settlers? Spawning Mary as a ghoul from beyond the grave would be more IMMMERSSIVE ;)
    1. BiggestBucket
      BiggestBucket
      • member
      • 6 kudos
      Oh you're right. I overlooked that bug but it'll be fixed in the next version, thank you.

      Right now I'm working on a patch for another very important glitch I found in a recently posted popular settlement mod.