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Noah Huls

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noahhuls

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About this mod

It has always bothered me that Fallout 4 becomes too easy, even on Survival difficulty at higher levels, because of how much HP the player can get at higher levels.

that is why this mod is here to fix that.

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This mod is made for survival, i have not tested it in normal gameplay but should work just fine.

Health with 1 endurance: 100
Health with 10 endurance and lvl 3 lifegiver: 250
Health scaling by level is removed 

Following items are bugged in survival normally and have been fixed/rebalanced
X-111 Compound now heals 250 rads over time
Mutant Houd Chops now heals 50 rads over time 

Load this mod after Fo4 Unofficial patch otherwise the rad items will not be changed