Fallout 4

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Babaloo321

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Babaloo321

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  1. Babaloo321
    Babaloo321
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    If you have any suggestions for other locations, please feel free to throw them out there! I might not do them, but if it sounds interesting to me, then I might take a crack at it!
  2. LFR10220
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    Can you do the same for absolutely all items in the game?
    and exactly the same with the bedsJust I play with the mod openworld, and in fact, except for my residents, and my companions in the game only my enemies.
    Thanks
  3. BlazeStryker
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    I have a suggestion for Unowned U.S.S. Constitution. If you side with Ironsides, you're given the captain's quarters on jumping through those hoops and all... but the loot thereof is still not yours to take. It's a trifle dumb, to be blunt.  So I recommend the ship (and the scavenger lair) be rendered Unowned/lootable regardless of which path you take, once the mess is over, with advice to that effect.
    1. Babaloo321
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      You're right in that it would be just as useful for either ending. It doesn't technically require finishing the quest in a specific way to use it. I'll change the description and file name later today to clarify this.
    2. Babaloo321
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      Now that I think about it, making a separate file for siding with Ironsides would probably be a better idea. It would probably just make everything in the Captain's Quarters unowned, not the whole ship, as they use the junk there for repairs. Also, I'm not sure if the Scavvers turn hostile after refusing to sabotage the rockets, so I would have to see if making their loot unowned would be a good idea.
      Just tested it and indeed they do become hostile. I made a new version with the changes I mentioned. Look for the new v1.1 file in the description for more info.
    3. BlazeStryker
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      Very good. I have to agree. As it is, Ironsides is already planning a decades-long retrenchment and clearing of blocking debris atop that tower (The parent company of that savings and loan is directly under the USS Constitution if you go down the elevator from the crash site) to eventually try again... the Last Voyage is not over yet should you side with Ironsides, just your part in it.
  4. BlazeStryker
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    The Third Rail and the "public" spaces of Hotel Rexford. In Goodneighbor, of all places, things lying around are fair game, but because of this ownership thing, THE COLA MACHINE isn't free for use? Come on! (Also, the public spaces of the Dugout Inn in Diamond City... the damn vending machine lets you try your luck then it's theft if you get the pie!)
    1. Babaloo321
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      Thats kind of boyond the scope of what I want for this mod. Besides, there's already another mod that fixes some of those issues. It's Ownership Fixes by VishVadeva50.

      I'm more focused on doing locations where there's a bunch of people you can kill, but they still own their items/beds.

      Edit: I might end up looking at the cola machines and pie vending machine. Thanks for the tip!
    2. BlazeStryker
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      Glad to be of help. Likewise, I am glad to learn of Ownership Fixes. I had already installed a fix for the DC trashcans the previous year but was unaware of the more general, well, ownership fixes. So thank you in turn, most sincerely.
    3. Babaloo321
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      I've actually decided against making a separate file for this. My rationale is that it costs caps to buy Nuka-Cola and food from the bartenders, so why would there be free ones in the machines? However, this gives me an idea for a mod in the future...
    4. BlazeStryker
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      I can see Ham charging a reasonable fee for access. After all, Whitechapel Charlie's pushing the booze.

      I do have another location for Fallout Who Regenerated users. One of the upgrade plans likes to spawn at WRVR, in the front desk specifically. It's something you should be able to access once Curtain Call is completed.

      (Curtain Call being the Rex Goodman quest that makes Strong available as a companion)