I have a question, if I use two mods that edit a weapon to use different ammo, so let's say your RobCo munition patches and a plugin patch to edit another said weapon's ammo. Which would take priority?
Love your patches, been using them in every modlist! Would you consider adding the Depth - Heavyjet Revolver? It adds a gyrojet ammo, but it could just use Munitions rockets instead. Would be much appreciated.
edit: Whoops, sorry wrong Reaper's patch mod! I can't seem to get this to patch Combined Arms. I have both Combined Arms and the Expansion installed, and during the patcher installation I can only select the expansion pack. I'm on downgraded. I'm quite new using anything RobCo so I might just be missing something obvious.
Using Robco Patcher Alpha (NG), this patch repository mod and playing on Fallout 4 NG, on Steam.
It doesn't seem to work on weapons that are supposed to be patched to use munitions 9mm and even .40 S&W. Instead, Munitions 9mm is .38 while .40 S&W is 10mm when it should be .40 S&W.
Modern Apocalypse Lore Friendly MP5 Redux uses .38 instead of 9mm. Ozzy's Lachman Sub and Lachman Shroud still use .38 instead of 9mm. MW2022 - ISO9mm still uses 10mm ammunition instead of 9mm The MW2019 MP5 uses .38 instead of 9mm. It can be converted to 10mm. Ingram Mac can be converted to .45, .38 and 10mm, but not 9mm. CZ Scorpion Evo 3 Micro Standalone vUltimateReduxCollectorsEditionRefresh does not use 9mm The MPX Mod can only be converted to 10mm, .38 and .45, there's no 9mm conversion. The Combat Master Pit Viper uses 10mm instead of 9mm The HK P9s use .38 instead of 9mm The HK USP can be converted to .45 and 10mm, but doesn't use 9mm or .40 S&W. The FN Five Seven uses 10mm instead of 5.7mm. The Glock 19x uses 10mm instead of 9mm. The M&P-9 pistol uses 10mm instead of 9mm. And so on and so forth.
I assume this isn't working with the NG (Alpha) version of Robco Patcher just yet? Tried installing this with that version and the game CTD straight away. I don't have any other mods that use Robco Patcher.
Shame cause your Robco Munitions patch is the most comprehensive on Nexus. I'll keep using the non-Robco Munitions paches in the meantime. Thanks for updating them so quickly.
I have a Question . Whats the sificant Difference between Reapers Munitions Patches and Reapers RobCo Munitions Patches ? Work this mod with True Damge as well ?
The main difference is one is plugin based the other uses Robco Patcher but both accomplish the same thing. To be honest I have no idea as I don't use True Damage. From what I can tell it should do as long as you have also patched True Damage to work with Munitions.
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I can't seem to get this to patch Combined Arms. I have both Combined Arms and the Expansion installed, and during the patcher installation I can only select the expansion pack. I'm on downgraded.I'm quite new using anything RobCo so I might just be missing something obvious.It doesn't seem to work on weapons that are supposed to be patched to use munitions 9mm and even .40 S&W. Instead, Munitions 9mm is .38 while .40 S&W is 10mm when it should be .40 S&W.
Modern Apocalypse Lore Friendly MP5 Redux uses .38 instead of 9mm.
Ozzy's Lachman Sub and Lachman Shroud still use .38 instead of 9mm.
MW2022 - ISO9mm still uses 10mm ammunition instead of 9mm
The MW2019 MP5 uses .38 instead of 9mm. It can be converted to 10mm.
Ingram Mac can be converted to .45, .38 and 10mm, but not 9mm.
CZ Scorpion Evo 3 Micro Standalone vUltimateReduxCollectorsEditionRefresh does not use 9mm
The MPX Mod can only be converted to 10mm, .38 and .45, there's no 9mm conversion.
The Combat Master Pit Viper uses 10mm instead of 9mm
The HK P9s use .38 instead of 9mm
The HK USP can be converted to .45 and 10mm, but doesn't use 9mm or .40 S&W.
The FN Five Seven uses 10mm instead of 5.7mm.
The Glock 19x uses 10mm instead of 9mm.
The M&P-9 pistol uses 10mm instead of 9mm.
And so on and so forth.
thx