This page was last updated on 10 January 2025, 12:18PM
Changelogs
Version 1.5.0
General
-> Redid the structure and a no projectile patch has been added, instead of having two versions.
Bug Fixes
-> Fixed Gulper having wrong values
Version 1.4.3
Bug Fixes
-> Fixed the health values of some Gulpers
Version 1.4.2
Bug fixes
-> Fixed several races being in the wrong category.
Version 1.4.1
Ammo
-> Slightly reduced the damage of handmade rounds
Bug Fixes
-> Fixed a typo in the NPC patcher
NPCs
-> Adjusted the player health, to match the health of human NPCs
-> Removed the PCLeveledMult and calcStats flag from all NPCs
Patches
-> Added support for the 6.8 ammo from https://www.nexusmods.com/fallout4/mods/62283
Version 1.4.0
General
-> Rebalanced damage values
-> Upgrading weapons is now more effective
-> Rebalanced several races
Patches
-> Updated several patches for other mods
Version 1.3.1
Bug fixes
-> Fixed a bug, which caused melee weapon upgrades and probably some other weapons, not to increase damage with upgrades.
Version 1.3
Balance
-> Super Mutant Behemoths have been greatly buffed
-> Mirelurk Queens have been greatly buffed
Compatiblity
-> Added support for the latest munitions update (Munitions - Ammo Expansion Project - https://www.nexusmods.com/fallout4/mods/66051)
Version 1.2
Balance
-> Super Mutant - Reduced Max HP
-> Super Mutant - Increased Min HP
-> Super Mutant - Decreased Damage Resistance
-> Human - Increased HP Min and Max HP
-> Added Level ranges for some NPCs (HP is calculated from level) Example Molerat: There are different types of molerats. The lower level ones, are the smaller ones and the bigger ones, are higher in level. With this change, smaller ones, have less HP than bigger ones. The HP is calculated from a pre-defined HP pool.(90-160)
-> Shotgun have their out of range multiplier reduced from 0.75 to 0.5 to compensate the damage increase, which was introduced earlier.
Fixed OMODs not working correctly
Version 1.1
Added OMODs This will now cover the vanilla OMODs and some mod added OMODs and provide the correct values for receivers.
Version 1.0.3
Requires RobCo Patcher 2.4.0
Updated folder structure to prevent incompatibilities.
Version 1.0.2
Updated because of some minor changes to the RobCo Patcher