Fallout 4
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Zzyxzz

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Zzyxzz

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25 comments

  1. DozenthTurmoil
    DozenthTurmoil
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    does this work for mods that add new enemies?
    like mutant menagerie - life finds a way?
    1. MihaiL
      MihaiL
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      It works for every new IDs, if you manually edit the .ini to add the new forms.

      Zzyxzz, what's the PA race?
    2. Dakhma96
      Dakhma96
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      I am sorry to necro but could you explain a bit better? I went to the mods .ini file, I wanted to add the bighorner so I added this to the ini file:
      //** Mojave Creatures
      //BigHorner
      filterByRaces=Bighorner.esl|FE032FA6:filterByKeywordsOr=none:changeAVIFS=Fallout4.esm|000002E5=50,Fallout4.esm|000002E6=150,Fallout4.esm|000002E7=10:keywordsToAdd=none:spellsToAdd=none

      Is that all I have to do or do I need xedit?
  2. ORIONOX
    ORIONOX
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    can you do negative values to increase damage taken?
  3. hekatomb0
    hekatomb0
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    Sorry for maybe ignorant question, but can it be used along with Scourge?
    1. Zzyxzz
      Zzyxzz
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      yes
    2. WanBelltrum
      WanBelltrum
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      don't feel stupid I had the same question about scourge.
  4. U1849KA
    U1849KA
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    How tedious is it going to be to stack alll the needed resistances?  Something I tend to chafe against in Skyrim is just how many enchantment slots have to be dedicated to Fire, Frost, Shock, and Magic Resist, and all the grinding every playthrough just to get there.  Something I actually like about F4 is how the resistances are streamlined and easier to min-max.
    1. honorguard99
      honorguard99
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      In skyrim ; Magic resistance covered Fire, Frost & shock along with some other effects too (downside it was half the resistance compared to the dedicated ones ; but again ; 50% for 3x the resistances given is a good deal) 
    2. fluffosaurus
      fluffosaurus
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      Better this way me thinks. Just figure out the top two resistance you're most likely to be needing and live with it. If you're going to just min-max the resistances to obscurity to the point of a demi god then i am not sure this mod is for you.
  5. Toxicsoup123
    Toxicsoup123
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    What is added with the sept 6th update?
  6. the1holy
    the1holy
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    why is radscorpion twice edited in the .ini file?
  7. Romanchik48
    Romanchik48
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    Does it work with Cryolator Flamer Shiskebab Fix (https://www.nexusmods.com/fallout4/mods/64784?tab=posts) and your Better Explosives Redux ?
  8. Romanchik48
    Romanchik48
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    elemental resistance can I see? After installation, I do not see resistance either on armor or through V.A.T.S.
    1. Romanchik48
      Romanchik48
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      I realized that it does not apply to everyone.
  9. Ray322
    Ray322
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    Hey, this mod seems like an extremely interesting interesting concept, much better than vanilla. Does it have compatibility with your other mods (especially BLD?). In fact, are your mods generally all compatible with each another?
  10. Ryanowning
    Ryanowning
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    1st of all: amazing that you've been able to do this!

    2nd of all: why do Radroaches have the physical damage resist of a tank? I can't escape Vault 111 because the rad roaches are borderline unkillable. Or does this mod not affect that?
    1. Zzyxzz
      Zzyxzz
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      No, its not this mod.

      Seems like you play an unleveled game or something.

      Rad Roaches are not changed by this mod. They are missing.