Hello, first of all: Thank you for this mod (I'm using Version 2.0 fix)! I really like the idea of becoming a member of the CoA very much. But I would like to inform you about two things:
1) a really annoying bug (?): the group of CoA followers suddenly (!) appears without any reason in elevators or narrow passages (for example in the Hotel Harbormaster, Vault 81 or the cellar of the Vault-tec building); their sudden appearance can break quests (if you have other mods like SSM 2 installed) --> hint: The main quest (Kill the gunners...) is still unfinished when this bug happens - Frost has not become a companion yet!
2) if you have the mod "Tales of the Commonwealth" installed, there will be a neverending fight on the junkyard where the group of CoA lives --> because in the mod "Tales of..." the junkyard is homestead for Hoss, a friendly supermutant (and the CoA are fighting him)
Well, especially the first point is really annoying and very disturbing.
Hi, after such a long time I still really hope, that you will be able to finish your work (fix the bugs) on this nice mod one day! Happy new year btw! :-) Best regards!
Thank you very much for your reply. Please please do us the favor and finish your interesting mod without the above described bugs! Thx and best regards!
Nice to hear you guys like it ? He Test this mod ? I never know that thing , And I didn't Renew the new version recently, Because the fallout 4 New Gen...
have you ever thought about converting the Mass Fusion repository to a CoA settlement after killing the supermutants (who live there) by a little quest? I think, this place would a be an appropriate place of worship (and a very cool CoA settlement). ;-)
Actually , in my test version , I started to made a ghoul quest, for zealot Hosea, but I left my home, and left my computer....So it will stops for a while
Hi, thx for your answer. No, I mean "Mass Fusion Disposal Site" at the "Lake Cochituate". Supermutants live there and I think it could be a cool worship area for Atom. ;-) Best regards and thanks again.
I think all factions in game should be joinable so thank you for this. I'm wondering, does this companion also function as a settler in a settlement. Personally I don't use companions but I do want to join the Children Of Atom.
This is a nice idea for a mod, thanks for making it. It makes sense because nobody ever successfully spread a religion by attacking everyone they see. The other mod that makes the Commonwealth CoA friendly to the player requires you to join the Far Harbor COA first, and I think a lot of people will prefer your solution because you can reach Jalbert's much sooner than the Nucleus.
Edit: The quest was simple, especially since I had followers to help fight and a vertibird to reduce travel time. The CoA is friendly after finishing the quest. I also like how they have clean faces because no god would require his followers to live in a mud hole. Finally, the idea of a companion who has his own followers is interesting -- Vilja in Skyrim is the only other mod I know that does that.
My only complaint is that Herbert's grammar is very bad. Maybe the author is not from an English-speaking nation? I can understand that because in my life I have visited over a dozen nations and while doing so, learned to understand 4 new languages but not speak them well, while 4 other languages confused me. So I would be happy to help with editing the English-language dialogue text, or even perform the voice acting myself; you can PM me if you want that help.
If you joined the NUcleus ,then talk to Frost, there will have some scenc to mention : I'm one of children of atom! Then he will know player is a child of atom. and call you brother or sister. If you are not, Frost just think you are a wastelander with Atom blessed,
I would really like a standalone release of the Assaultron (and maybe the feral), I love robots and I want to keep the AI voices to a minimum. And that's a sweet texture you made for Atom's Wrath.
Did you mean Atom's wrath's voice too loud or Alchemist's? I didn't noticed that in my game.... if it's really loud in the game, I will reset her voice down and upload the new version on nexus....
Well , maybe in future I will made one, And I have to creat Ferarl ghoul's new skin and Add some new static in Crater house first....(still in this mod)
When we start the first quest ,Alchemist is just a NPC, He will wait player kill those gunners and Back.. ...After we did this, Then he will give us reward, and then start the companion quest.... If you distroied Nucleus, He will Scold you ,and start to attack you.. Actually I planed made some new quest in future. But I'm not sure is make those quest in "Into the glowingsea project" or this mod. Into the glowing sea project will got a whole world space and 1 female COA companion Via.. But that's a really long project...It's hard to finish in a short time...And I also have some trouble with the Map LOD, so it stopped. So, Maybe I will continue to renew this mod.. I planed to made some NPC and quest in the Crater house
41 comments
I'm not sure it's because of my mod ...or the other things.
first of all: Thank you for this mod (I'm using Version 2.0 fix)!
I really like the idea of becoming a member of the CoA very much. But I would like to inform you about two things:
1) a really annoying bug (?): the group of CoA followers suddenly (!) appears without any reason in elevators or narrow passages (for example in the Hotel Harbormaster, Vault 81 or the cellar of the Vault-tec building); their sudden appearance can break quests (if you have other mods like SSM 2 installed) --> hint: The main quest (Kill the gunners...) is still unfinished when this bug happens - Frost has not become a companion yet!
2) if you have the mod "Tales of the Commonwealth" installed, there will be a neverending fight on the junkyard where the group of CoA lives --> because in the mod "Tales of..." the junkyard is homestead for Hoss, a friendly supermutant (and the CoA are fighting him)
Well, especially the first point is really annoying and very disturbing.
Ok, I really hope you can fix this bug.
Thank you very much.
Best regards!
And the never endning fight at the junkyard is a bit problematic as well.
Otherwise, great work and thanks for the mod!
我赞成这个观点。我遇到过这两件事,电梯里的随机遭遇让我的游戏崩溃了:/。
在废品站的无休止战斗也有点问题。
其他方面,做得很好,谢谢你的mod!
after such a long time I still really hope, that you will be able to finish your work (fix the bugs) on this nice mod one day!
Happy new year btw! :-)
Best regards!
Please please do us the favor and finish your interesting mod without the above described bugs!
Thx and best regards!
T-H-A-N-K-S!!!!
have you ever thought about converting the Mass Fusion repository to a CoA settlement after killing the supermutants (who live there) by a little quest?
I think, this place would a be an appropriate place of worship (and a very cool CoA settlement). ;-)
Thanks and best regards.
thx for your answer. No, I mean "Mass Fusion Disposal Site" at the "Lake Cochituate". Supermutants live there and I think it could be a cool worship area for Atom.
;-)
Best regards and thanks again.
and his COA friend will follow him to your settlement too..
Edit: The quest was simple, especially since I had followers to help fight and a vertibird to reduce travel time. The CoA is friendly after finishing the quest. I also like how they have clean faces because no god would require his followers to live in a mud hole. Finally, the idea of a companion who has his own followers is interesting -- Vilja in Skyrim is the only other mod I know that does that.
My only complaint is that Herbert's grammar is very bad. Maybe the author is not from an English-speaking nation? I can understand that because in my life I have visited over a dozen nations and while doing so, learned to understand 4 new languages but not speak them well, while 4 other languages confused me. So I would be happy to help with editing the English-language dialogue text, or even perform the voice acting myself; you can PM me if you want that help.
Glory to Atom!
If you are not, Frost just think you are a wastelander with Atom blessed,
And that's a sweet texture you made for Atom's Wrath.
Not volume.
Not to mention the Sole Survivor can finally join the CoA faction.
One question : do you plan on expanding the story with this faction from this point? I would lve to see that!
If you distroied Nucleus, He will Scold you ,and start to attack you..
Actually I planed made some new quest in future. But I'm not sure is make those quest in "Into the glowingsea project" or this mod.
Into the glowing sea project will got a whole world space and 1 female COA companion Via.. But that's a really long project...It's hard to finish in a short time...And I also have some trouble with the Map LOD, so it stopped.
So, Maybe I will continue to renew this mod.. I planed to made some NPC and quest in the Crater house