I installed the mod and made a new game, everything seemed ok and then today i verified my cache cos of my game bugging out and since then i am seeing level 1 enemies a lot. I am level 9... is seeing level 1 enemies a sign my mod isn't activated properly?
You might not see a difference when you are at low levels, since most low level npc I never touched, they still like the original will appear in the form of fixed not scale, and level 1 model is still there. Maybe I'll update a version removes the level 1 model.
I'm having the same problem since 2.1. I'm level nine & went as far as Lexington and all I'm getting is mostly lv ones, (seen maybe 2 lv 15s and 4 or 5 lv 9s) Like raider psycho's and scavers but they are lv 1. Even ran into a Rad roach that was a lv 0, not a typo it was a lv 0. The roaches you see at the beginning of the game are not even lv 0 they are lv1's. Playing on very hard for about 15 hrs now and haven't seen 1 legendary either. I hope you can fix this. I was loving this mod up until ver 2.1. Something had to have went wrong somehow. Good luck and thank you.
Actually it makes some sort of sense ?! Deosn't it ? i mean i don't have to have a death struggle with a radroach? i think there is something to it.
I have to say i am actually hating LvL Zones and appearing zone's. Me personaly like's to get an asskicking from something 20 LvL's above me and having a damn hard fight, but i Guess that is what makes me S.P.E.C.I.A.L
Any way i can understand why you Actually want it to not be lvl 1 or only lvl 5, i can just hope as soon as G.E.C.K is there some one will actually make a complete seperate lvl system of every different creature; I myself would explode in completely extacy if actually would make it possible to Differ max lvl's for different types of the same creature.
For excample: [L]Legendary [G]Glowing Radraoch Level= 1 - 7 G Radroach Level= 4 - 12 L Radroach Level= 7 - 16 GL Radroach Level= 15 - 27
I would love to see something like that and then getting something Like Certain enemy types nearly infinte possible to Give you a Reason to still run for you're Life even at high level.
For me i love challanges in Games, and i Would love to see that, i allways hated that you could only fight a certain level enemy at certain locations.... but that is what is a good open developing reason for a game that is aimed for everyone.
Thank you so much, you are a blessing to the community and you have no idea how long I have been waiting for a mod like this, now I can actually play fallout 4 again.
I was stoked to find this because every other level scaling mod I could find always added more stuff than necessary. The most popular one makes it so the players health doesn't scale with level and so on.
But this mod has two bugs. One that isn't a big deal, sometimes enemies have no name at all, not even "raider" and can't be looted when killed. The other though is sometimes the game just crashes. I know it's this mod because I always crashed in the same spot, I then disabled it and waited 24 hours and the crashing stopped. I re-enabled the mod and reloaded a earlier save before the wait, waited 24 hours again and the crashing continued. I can only assume both issues are because this mod adds in new high level enemy types and somethings broken about them...
So I'm on the hunt once again for a mod that JUST makes enemies around my level AND NOTHING ELSE.
well done. actually insane that this needed to be modded into the game. having half the map being level 1-30 when your character is maxed out on damage perks and level 100 and enemies just melting isn't so fun.
I recreated this mod since author since to be away it is available on Bethesdas site with dlc patches. Fallout 4 https://mods.bethesda.net/#en/workshop/fallout4/mod-detail/887412 Automatron DLC https://mods.bethesda.net/#en/workshop/fallout4/mod-detail/1775269 Far Harbor Too https://mods.bethesda.net/#en/workshop/fallout4/mod-detail/1780751
Sup, tried them and they work with current version, Robotron and Far Harbor. Robotron and Far Garbor enemies got leveled immidiatly, for the main world I had to force a global respawn via console. In fact sleeping 24 hours for 7 days in an interior cell did not make regular commonwealth enemies to respawn at correct level.
So, from description page i did:
1. open console 2.type: setgs iHoursToRespawncell 3 3. press enter and type now: setgs iHoursToRespawncellCleared 3 4. press enter again 5. Wait at least 6 hours (Just to be safe.) 5.1. You can wait, when you go to bed or sit on something(Chair etc.) 6. type: setgs iHoursToRespawncell 168 7. press enter and type now: setgs iHoursToRespawncellCleared 480 8. done
And after that vast majority of enemies got properly leveled at 54 (wich is my current level), while before they were around level 5-15.
In my opinion after a Mod is abandoned for such a long time and quite some people would like to have it updated, it's completly fair to pick up the project and update it. In fact the author last update has been in december and the author last reply has been 10 January, so a good 6 months are passed.
So when you'll be done with enemy lists you can upload here on nexus without problems, if you ask me.
Hi draco, I remember you from some mods for skyrim, nice works. Why don't you upload your mod to nexus too? I don't see the point to create an account in bethesda page for download only one mod. I have enough with steam and nexus so please bring your mod here
Do your game a favor and never allow two different programs to manage your mods. Either use NMM or Beth.net not both. Sooner or later one will hose your other one and the game will break.
I too would appreciate if you uploaded this to nexus! No one here uses bethesda.net except console users lol.. Has anyone found a similar mod? I'm starting a new play through with 200+ mods and really need something challenging like this!
161 comments
you should sleep 24 hours for cell reset not 6
I forgot to edit the level of the radroach
I installed the mod and made a new game, everything seemed ok and then today i verified my cache cos of my game bugging out and since then i am seeing level 1 enemies a lot. I am level 9... is seeing level 1 enemies a sign my mod isn't activated properly?
I have tried uninstalling and reinstalling.
I have to say i am actually hating LvL Zones and appearing zone's. Me personaly like's to get an asskicking from something 20 LvL's above me and having a damn hard fight, but i Guess that is what makes me S.P.E.C.I.A.L
Any way i can understand why you Actually want it to not be lvl 1 or only lvl 5, i can just hope as soon as G.E.C.K is there some one will actually make a complete seperate lvl system of every different creature; I myself would explode in completely extacy if actually would make it possible to Differ max lvl's for different types of the same creature.
For excample:
[L]Legendary [G]Glowing
Radraoch Level= 1 - 7
G Radroach Level= 4 - 12
L Radroach Level= 7 - 16
GL Radroach Level= 15 - 27
I would love to see something like that and then getting something Like Certain enemy types nearly infinte possible to Give you a Reason to still run for you're Life even at high level.
For me i love challanges in Games, and i Would love to see that, i allways hated that you could only fight a certain level enemy at certain locations.... but that is what is a good open developing reason for a game that is aimed for everyone.
I wish you a nice Day good Peps ;P
But this mod has two bugs. One that isn't a big deal, sometimes enemies have no name at all, not even "raider" and can't be looted when killed. The other though is sometimes the game just crashes. I know it's this mod because I always crashed in the same spot, I then disabled it and waited 24 hours and the crashing stopped. I re-enabled the mod and reloaded a earlier save before the wait, waited 24 hours again and the crashing continued. I can only assume both issues are because this mod adds in new high level enemy types and somethings broken about them...
So I'm on the hunt once again for a mod that JUST makes enemies around my level AND NOTHING ELSE.
http://www.nexusmods.com/fallout4/mods/15116/?
Fallout 4
https://mods.bethesda.net/#en/workshop/fallout4/mod-detail/887412
Automatron DLC
https://mods.bethesda.net/#en/workshop/fallout4/mod-detail/1775269
Far Harbor Too
https://mods.bethesda.net/#en/workshop/fallout4/mod-detail/1780751
Robotron and Far Garbor enemies got leveled immidiatly, for the main world I had to force a global respawn via console. In fact sleeping 24 hours for 7 days in an interior cell did not make regular commonwealth enemies to respawn at correct level.
So, from description page i did:
1. open console
2.type:
setgs iHoursToRespawncell 3
3. press enter and type now:
setgs iHoursToRespawncellCleared 3
4. press enter again
5. Wait at least 6 hours (Just to be safe.)
5.1. You can wait, when you go to bed or sit on something(Chair etc.)
6. type:
setgs iHoursToRespawncell 168
7. press enter and type now:
setgs iHoursToRespawncellCleared 480
8. done
And after that vast majority of enemies got properly leveled at 54 (wich is my current level), while before they were around level 5-15.
In my opinion after a Mod is abandoned for such a long time and quite some people would like to have it updated, it's completly fair to pick up the project and update it. In fact the author last update has been in december and the author last reply has been 10 January, so a good 6 months are passed.
So when you'll be done with enemy lists you can upload here on nexus without problems, if you ask me.
Has anyone found a similar mod? I'm starting a new play through with 200+ mods and really need something challenging like this!