im using classic holstered weapon https://www.nexusmods.com/fallout4/mods/46101 for visible sheathed weapon. some guns are invicible and the magazine and sometimes scopes only appears
From his desc : "Mod doesn't guarantee to work on every released weapon mod. If its implementation contains something thats not charasteristic for vanilla weapons, there may be issues"
It's just incompatible with Modern Firearms, has nothing to do with my mod
the site cost too much to upkeep so instead they rely solely on the discord now, its not dead just need the discord which is https://discord.gg/modern-firearms
Modern firearms 2.7.0.1 with hotfix. Post from official Discord: What should not be spawning with the current build: AR-15 EU (Colt Canada C7/C8) AR-50 (Beowulf) All the AKs Barrett M82 FAMAS G36 Barrett REC-7 HK417 SIG SG550 R.O.C ARs (Type 86, 91) Saiga-12 HK USP HK USP Compact MP5K P90 M79 At least some(or all) of them is spawned by this mod. And they spawn fully invisible. Is there a chance for update?
Sadly I uninstalled all my fallout setup and honestly don't have much interest in the game anymore.
I usually come back periodically to bethesda games so if I ever come back I'll update this mod for 2.7.0.1 and make a version that keeps all the lasers and synth guns.
for those wondering how to actually get modern firearms if you click where it says requirements under description, and offsite requirements "modern firearms" it just magically downloads once clicking it. thank god for that, seems like the only way to get it now.
Thank you, this was what i was looking for, replace all the vanilla weapons with something better and more variety. Works great with 2.6.9 MF and starting a new game, around 10hrs in, didnt encounter any bugs so far. My only gripe is with MF mod itself, i wish it would be better balanced. Weapons are really too strong. I play on v. hard, and get 2 shot by stray bullets. Playing a stealth character is the go-to for this mod :P I know that i can lower the damage of all the weapons in the MCM menu, so the OP weapons get toned down, but then the weaker weapons, like pistols, deal pitiful damage. Will have to search for a guide for FO4Edit to edit the damage values of some of the weapons myself looks like. Anyways, thank you again, cheers.
The Modern Weapon devs have said that they want the guns to be realistic in damage compared to their real life counterparts. You can die real quick, yeah, but so can enemies. TTK is super low.
To paraphrase one of the devs on the official discord: "Don't wanna die? Don't get f*****' shot."
81 comments
Mod has moved soley to discord. Please pay attention to channels.
Mod has moved soley to discord. Please pay attention to channels.
"Mod doesn't guarantee to work on every released weapon mod. If its implementation contains something thats not charasteristic for vanilla weapons, there may be issues"
It's just incompatible with Modern Firearms, has nothing to do with my mod
edit: sorry. i misread your statement. yeah it is indeed incompatible.
What should not be spawning with the current build:
At least some(or all) of them is spawned by this mod. And they spawn fully invisible.AR-15 EU (Colt Canada C7/C8)
AR-50 (Beowulf)
All the AKs
Barrett M82
FAMAS
G36
Barrett REC-7
HK417
SIG SG550
R.O.C ARs (Type 86, 91)
Saiga-12
HK USP
HK USP Compact
MP5K
P90
M79
Is there a chance for update?
https://discord.com/channels/318955212251332608/582609819043627008/1201734599844311070
I usually come back periodically to bethesda games so if I ever come back I'll update this mod for 2.7.0.1 and make a version that keeps all the lasers and synth guns.
To paraphrase one of the devs on the official discord: "Don't wanna die? Don't get f*****' shot."