Thanks to someone on the Vault-Tec Suit mod (Another mod that was having issues), the reason why the Bodyslide data doesn't conform to the desired body is because the .nif file of the main Coat is still reading from a different .tri data.
The fix is mildly simple, at least. In Nifskope, go to the Header tab and find the Strings section. You want to find the field that reads "Armor\Maxon\MaxonCoatF.tri" and swap that over to "MSsuit\MSBodyF.tri" Save the entire thing, and now it should conform to your preset data.
Quick Edit: I know the date of posting might make this seem like a joke. Consider it straight-up unfortunate timing. XP This is legitimate, I swear!!!
Something is still wrong. For the Vault-Tec Suit and this mod, it doesn't properly write to the right areas, so even though I've been building them in BodySlide, in-game it's not conforming to the body at all, and still shows the "Default" body.
This will be a bit tricky to get working as an actual replacer because it's got multiple parts to it, and the original shroud outfit is one mesh. And it's only for female, which will cause problems for male sole survivors. And as Zach9o9 said it's pointing to the wrong (?) tri file, for the Elder Maxson coat(?). Still, it's a beautiful piece of clothing if you want to wear it instead of the actual Shroud armor.
edit: So yeah, works fine except for the tri file issue. The replacer doesn't work because it's the crafted outfit (the coat) but you can't wear anything else as the original shroud outfit is an entire outfit. The crafted outfit works fine, though the font issue with the hat might be a problem.
the mobster overcoat is invisible. i made a mistake somewhere, however, im not using any body mod mods like cbbe or the slide thingy. would it be okay if i request an explanation?
the coat looks super dope. wanted to meet maxson and make him feel like the basic b**** he is. But alas, my modding skills are zero to none.
Hi, the body preset is not showing up in bodyslide preset what have i done wrong? i installed it with mod manager 2 or am i mistaking something with bodyslide 1.01 and it is no preset? sorry i am pretty new to bodysliding stuff:/
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The fix is mildly simple, at least. In Nifskope, go to the Header tab and find the Strings section.
You want to find the field that reads "Armor\Maxon\MaxonCoatF.tri" and swap that over to "MSsuit\MSBodyF.tri" Save the entire thing, and now it should conform to your preset data.
Quick Edit: I know the date of posting might make this seem like a joke. Consider it straight-up unfortunate timing. XP This is legitimate, I swear!!!
Replacer is entirely invisible except for the gloves, don't know if there is a fix for this or if its an issue because of the new coat being segmented
How do I get it to replace properly? Currently the Bodyslide NIF for Female still shows the original suit. Any help is appreciated.
This will be a bit tricky to get working as an actual replacer because it's got multiple parts to it, and the original shroud outfit is one mesh. And it's only for female, which will cause problems for male sole survivors. And as Zach9o9 said it's pointing to the wrong (?) tri file, for the Elder Maxson coat(?). Still, it's a beautiful piece of clothing if you want to wear it instead of the actual Shroud armor.edit: So yeah, works fine except for the tri file issue. The replacer doesn't work because it's the crafted outfit (the coat) but you can't wear anything else as the original shroud outfit is an entire outfit. The crafted outfit works fine, though the font issue with the hat might be a problem.
the coat looks super dope. wanted to meet maxson and make him feel like the basic b**** he is. But alas, my modding skills are zero to none.