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MindBolt

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MindBolt

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30 comments

  1. Hennnnnnn
    Hennnnnnn
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    does this work with the vault suit customization creation club item?
    1. MindBolt
      MindBolt
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      dunno how that works, but definitely will have compatibility issues from what i can imagine
  2. wahlram
    wahlram
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    This mod still work with the new gen update?
    1. MindBolt
      MindBolt
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      have you tried it? I genuinely have no idea and IMO there should not be a problem with the new update
  3. LukeAtThat
    LukeAtThat
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    Hello, I really like this mod and I was wondering if you could apply the effects of Improved Kellogg Outfit (https://www.nexusmods.com/fallout4/mods/37931) into this one? It would be really nice, maybe as a different version of the outfit in case other people don't want it.
    1. MindBolt
      MindBolt
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       need to check what are the changes, but will definitely need to make it a separate thing tho
  4. Greenmailman
    Greenmailman
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    Ever thought about putting Forehead Goggles on Dogmeat?
    1. MindBolt
      MindBolt
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      nope, I like dogmeat the way it is, maybe that mod aouthor decides to make it tho
  5. Michae106
    Michae106
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    I love the idea behind this mod, and really do believe that the sole survivor deserves a more personal outfit. For instance, to my first point, taking the armor off of the dead body of the man who killed their spouse and kidnapped their child and putting it on while in search of their last family member feels symbolic, and the idea of making it more personal to themselves by wearing it over their jumpsuit, as if in rush to continue their search, makes it feel that much more personal.

    oh also...
    I honestly think you should make the crafting recipe be one 111 Vault Suit and one Kellog's Outfit. It makes more sense, especially since, unless I misread, you can only craft it after killing him anyway. I don't know if that's too much to ask, as I don't have any modding experience when it comes to actually making them, but I do feel like this would make more sense than a single piece of cloth being the recipe. Again, sorry if this is too much of a bother.
    Also, sorry if this is too much to read.
    1. Greenmailman
      Greenmailman
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      No joke, I had this same thought. An optional file for that crafting method would do the trick.

      Now, adding the ability to separate the 2 again later would be alot of work I feel.

      I have acouple other mods I planed to use to recreate this mod. (Before finding this just now of course)

      Vault geaser, the one that has a large customization variety. And a mod that gives u Kelloggs arm piece as a combat armor piece.

      I thought I'd just have to put up with any clipping. HOWEVER! This mod, does the same thing but better as, I already have NEO, ECO, LEO, and LAB! No clipping worries.

      I'm still going to test putting the separate Kellogg arm mod ontop of this mod and see if they perfectly over lap or not. If not, doesn't matter anyway. ECO allows u to paint armor invisible! So I'll just do that to a normal piece if it comes to it.

      Finding this pumped me up if u couldn't tell lol
    2. MindBolt
      MindBolt
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      that was the intention at the start but that would mean destroying two unique armors/clotrhing to make another and some might want to keep them, I can try to find a way to implement it but i have no idea if the crafting options take outfits as options, tho i can try it
  6. Spike250806
    Spike250806
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    feel like i know the answer but does this work with proto vault suit? and also can it be ballistic weaved? Thank you
    1. MindBolt
      MindBolt
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      right now you should be able to use ballistic weave with it, as for the proto vault suit thing, feel free to try if it works but I'm not so sure it will
    2. VXgaming02
      VXgaming02
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      It works seeing as it is made trom base assets and the proto vaultsuit overrides the textur from the base vaultsuit. 
    3. MindBolt
      MindBolt
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      ok, thanks for the info, will add it as a compatibility feature on the main page
  7. BLANK1111
    BLANK1111
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    This is phenomenal. Thank you so much for making it.

    I hope you don't mind, but could I suggest a version where both the gloves have fingers?
    1. MindBolt
      MindBolt
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      unfortunately im still not that great with modelling to make separate gloves, so at least for now I wouldn't count on it
    2. BLANK1111
      BLANK1111
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      Oh well, but thank you for replying!
  8. Orfanello
    Orfanello
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    X me doesn't works, doesn'appears on chemistry workbench, maybe because of Heater Casdin mod? Anyway, thank you. (of course after I killed Kellogg) 
    1. MindBolt
      MindBolt
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      that seems odd, I dont understand why a companion Mod is affecting my own mod, probably is another mod but I will check for this one
    2. Orfanello
      Orfanello
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      sorry,  now it works, but for some reason only after a clean save and exit
  9. SuperDaddyD
    SuperDaddyD
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    Nice work. Not too many modders bother making male outfit these days. Any chance for variations? I like to use it with leather armor but the Kellogg steel shoulder and arm bands will clip I'm sure.

    I wanna try using it like this:
    1. MindBolt
      MindBolt
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      so in short what you would like is just the base pants and shirt/jacket without the improvised metal armor of the outfit so you can wear other armor pieces? dunno if its actually possible but I can see what I can do
    2. SuperDaddyD
      SuperDaddyD
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      so in short what you would like is just the base pants and shirt/jacket without the improvised metal armor of the outfit so you can wear other armor pieces? 
      Yes I think it will look better with your mash up than a military fatigue. Because your mod fits the gritty, dog-eat-dog world of this game.
      dunno if its actually possible but I can see what I can do
      Hey man no pressure I'm just suggesting. Godspeed..
  10. PRGCS
    PRGCS
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    could you patch this for horizon 1.9(ideally both as underamor and full armor options)? amazing outfit!