I am currently working on a small mod that will bring a small part of the Fallout television series to Fallout 4. Once that is done I will get to work updating and fixing issues with this and any of my other mods that need fixing. Thank you for your patience.
I'd appreciate it if you could upload the Home Plate Urban Style mode again. Please. I had the mode you uploaded, but it was erased due to a computer failure. It was a useful mode
These are really quite nice! I think I may have found a bug though Supply line Provisioners will not use the gate, or even walk thru the doorway opening you provided, even if there's no door added. I had to use a different wall & door section for areas I wanted them to walk thru. They would literally walk around the whole settlement & swim thru lakes rather than use the gate or door opening lol.
Maybe its something with the wall door opening segment? Even without adding the gate they still wouldnt walk thru it. Perhaps its missing an attribute or has something slightly off? I can walk thru them so I know its not the physics shape, there must be some variable somewhere thats off.
Hi, Glad You're back. I still use BOTH of your Lighting Mods. Any chance you could give me the Instructions for the Vault Sign mechanics? I never used that part of the mod and when I tried I couldn't find it anymore.
OK. So I only want the fence but the requirement is 2Gb. Maybe there will be a standalone in the future but I'm gonna try it anyway. Actually, I wanted to try the Collection but since I have a very strict settlement Dress Code and didn't care for a forced wardrobe change. Also settlements in my game are all female. Wasteland Matriarchy so to speak. Is there anyway to remove that clothing in FO4Edit? (Please don't say CK) Just to be clear I'm talking about the Bartender Clothing.
In comments I discovered that your new objects do not snap to anything else. I deal with mixing many mods during building and have ways around that, but makes it a lot harder.
I was indeed looking for a wall building mod that had slants for uneven ground, but since you made this one with sinkable heights and those end posts have multiple angles, it's almost better than just the slants. Because of angled turns.
MIAN QUESTION: CAN YOU MAKE CLEAR WHAT YOU MEAN BY:
"but you will essentially have to mirror any angled walls from one side to the other" ?
(not yelling just distinguishing from the rest of my blather.) Thanks for all your new mods. Hope you bring back the Lit Sign Mods you had before even though they never left my LO.
Just realized another question, will I be still needing your first Sign mod since you say it's in the collection? Or does it have different ones? Guess I'll find out when I try the mod.
I was trying to build up the walls around the castle with this and noticed that all of the snap points on the wall pieces and stairs seem to be... non-standard for lack of a better word. As in you can't snap anything to anything from this mod that isn't also from this mod, eg you can't snap vanilla stairs/floors to your stairs. Is this intended or has something gone wrong on my end?
Unfortunately , none of the snaps points will work with anything else , other than anything part of the collection, great looking wall, but frustration can't snap other parts from other build mods ...
Мне нравится этот мод! Но на ферме Эбернети враги стреляют сквозь стены и попадают в меня, я их не могу даже видеть. Иногда враги проникают через стены и оказываются на территории поселения. Поселленцы при этом начинают убивать своего поселенца а врага не трогают.
Hey Chuck! This is my new favorite wall building mod (and believe you me, I've made a lot of walls.) I was just curious if there was anywhere on your roadmap for different variants in the future? I tried to make a couple "Brotherhood metal" reskins but they didn't come out very well. Like... at all.
31 comments
I think I may have found a bug though
Supply line Provisioners will not use the gate, or even walk thru the doorway opening you provided, even if there's no door added. I had to use a different wall & door section for areas I wanted them to walk thru. They would literally walk around the whole settlement & swim thru lakes rather than use the gate or door opening lol.
Maybe its something with the wall door opening segment? Even without adding the gate they still wouldnt walk thru it.
Perhaps its missing an attribute or has something slightly off? I can walk thru them so I know its not the physics shape, there must be some variable somewhere thats off.
Has anyone else found this to be true?
A patch to make the walls to not require power and the spotlights to require passive power would be welcome.
OK. So I only want the fence but the requirement is 2Gb. Maybe there will be a standalone in the future but I'm gonna try it anyway.
Actually, I wanted to try the Collection but since I have a very strict settlement Dress Code and didn't care for a forced wardrobe change. Also settlements in my game are all female. Wasteland Matriarchy so to speak. Is there anyway to remove that clothing in FO4Edit? (Please don't say CK) Just to be clear I'm talking about the Bartender Clothing.
In comments I discovered that your new objects do not snap to anything else. I deal with mixing many mods during building and have ways around that, but makes it a lot harder.
I was indeed looking for a wall building mod that had slants for uneven ground, but since you made this one with sinkable heights and those end posts have multiple angles, it's almost better than just the slants. Because of angled turns.
MIAN QUESTION: CAN YOU MAKE CLEAR WHAT YOU MEAN BY:
"but you will essentially have to mirror any angled walls from one side to the other" ?
(not yelling just distinguishing from the rest of my blather.) Thanks for all your new mods. Hope you bring back the Lit Sign Mods you had before even though
they never left my LO.
Just realized another question, will I be still needing your first Sign mod since you say it's in the collection? Or does it have different ones? Guess I'll find out when I try the mod.