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JB

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JBianculli

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25 comments

  1. TheRealCryss
    TheRealCryss
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    • 6 kudos
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    Does this work with Horizon 1.9.4 and FGEP 1.6 or is the current patch all right?
    1. JBianculli
      JBianculli
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      • 22 kudos
      I looked in Xedit and looked at the update info and I don't see how there can be any conflict. It looks good to go. I haven't played 1.9.4 yet.
  2. JBianculli
    JBianculli
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    FGEP patch is not compatible with the Definitive Edition. The form numbers are different. It won't work at all, nothing will be patched. 

    I'll get to this at some point. 
  3. MihanDeNoob
    MihanDeNoob
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    • 0 kudos
    [deleted]
  4. lemogod
    lemogod
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    aren't the enemies giving out tons of exp for their low health?
    1. JBianculli
      JBianculli
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      • 22 kudos
      I believe I based it generally on Horizon numbers. I may have bumped it up for some of the tougher ones. 
  5. ZCrosse
    ZCrosse
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    Will the 9 July 2023 patch work for the latest FGEP Definitive Edition? The DE was uploaded on 9 December so I assume it's not patched yet.
    1. JBianculli
      JBianculli
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      • 22 kudos
      I'm not sure. I patched for V 1.6. I'll check that out when I can. I didn't even know there was a Definitive Edition. 
    2. ZCrosse
      ZCrosse
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      Ok got it.
      One more question.

      Is the "Chance None" on the right is the correct record to edit if I want to lower it's chance to spawn on harvest/drop? There is also BileLow and BileHigh which I don't really get what they mean.
    3. JBianculli
      JBianculli
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      • 22 kudos
      That's correct. Chance none is reverse chance so 70 is a 30% chance it'll drop. 

      The High and Low, had something to do with the 'chance none' of the given leveled list. I don't remember what I did with that. I know for me, I don't get a lot of the bile dropping but I suppose that's relative. 

      Also, see sticky post
    4. ZCrosse
      ZCrosse
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      Looks like someone already made the patch for FGEP DE based on yours already, just FYI. (I found it accidentally).

      Horizon 1.9 PPC various patches at Fallout 4 Nexus - Mods and community (nexusmods.com)
    5. JBianculli
      JBianculli
      • supporter
      • 22 kudos
      That's cool of him to mention me. I haven't had a chance to go through any of his patches yet so can't comment either way. Going to check out the Radical CoA soon. I was thinking about making that myself. 
      Whatever you want to do. I see the DE adds a new Feral and replaces another. Not much difference betwen 1.6 and DE.  
  6. KillerBanshee
    KillerBanshee
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    • 3 kudos
    Should I be using the scripted LL injection for FGEP?
    1. JBianculli
      JBianculli
      • supporter
      • 22 kudos
      No, I have the non script LL patched. I didn't realize there was an option for that. 
  7. LumiMeow
    LumiMeow
    • member
    • 1 kudos
    hey, thanks for the FGEP patch ^.^

    but I noticed, at least for me, when i make nuclear material out of feral bile, i get a misc item called nuclear material which doesn't have any use or model instead of the useful junk item. 
    1. JBianculli
      JBianculli
      • supporter
      • 22 kudos
      Fixed and updated. Good look, thank you. 
  8. Relicalchaos
    Relicalchaos
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    I restarted a brand new game today, killed a Feral Rotter, and was unable to harvest?
    1. JBianculli
      JBianculli
      • supporter
      • 22 kudos
      Fixed. Update is released. 
      Funny enough, I forget you can harvest ghouls so I never do. 
    2. Relicalchaos
      Relicalchaos
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      Your amazing thanks! This mod really brings life to the game. I only harvest for the skill tbh
    3. JBianculli
      JBianculli
      • supporter
      • 22 kudos
      Happy to help.
      I hear you with all of that. I'm always looking for more life and immersion.  
    4. Relicalchaos
      Relicalchaos
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      I know I said this once before but... I honestly appreciate all your hard work. Thank you!
  9. ZCrosse
    ZCrosse
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    • 0 kudos
    Thank you for making Horizon even harder, appreciate it. Btw are the Ghouls attack chance also lowered by a fraction from Horizon? Any reason for this?
    1. JBianculli
      JBianculli
      • supporter
      • 22 kudos
      You're welcome. It should be harder but not over-the-top. 

      What do you mean by 'attack chance'? The aggression radius hasn't been touched on the NPCs. I did notice that sometimes the ferals bug out and don't attack though. Not sure why.  
  10. Spinnekk
    Spinnekk
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    I was hoping someone would eventually make a patch for these awesome mods to work with Horizon... Thanks! 
    1. JBianculli
      JBianculli
      • supporter
      • 22 kudos
      You're welcome and thank you. I was surprised no one had done it already. I know some people don't find it "lore friendly". I'm all about that but I don't see how these mods aren't lore friendly, especially More Feral Ghouls. 
  11. xXSerdesXx
    xXSerdesXx
    • member
    • 1 kudos
    Thanks, i was waiting for someone to patch More Feral Ghouls. Honestly, these last changes in Horizon were kind of a mixed bag for me. It's a good overhaul, but some late changes made it incompatible with many mods. I'm still not able to scrap trees from A Forest.
    1. JBianculli
      JBianculli
      • supporter
      • 22 kudos
      I hear you on that. 

      You still aren't able to scrap trees?? I will look into that again. The formlist for scapping is pretty straight forward but I'll look again. In the meanwhile, I'd console command disable them.