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raverbane

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raverbane

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14 comments

  1. Stenny316
    Stenny316
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    • 3 kudos
    This is great, after almost a decade it still never leaves my load order. Not just for what it provides, but how it synergises with other mods. You really opened the floodgates with this.

    I dunno if anybody else has noticed, but if you have any other mod that allows you to craft or apply legendary effects then you can have real fun with this; incendiary, freezing and plasma infused attacks all feel very anime.
    If sneaking around and German Suplexing everybody is your thing (and it absolutely should be your thing) then instigating works extremely well too.
    If you want to walk around acting like every raider's older sibling bullying them, then a version with the kneecapper effect (dead leg) and another with the medic effect (stop hitting yourself stop hitting yourself) is hilarious. That works well with any mod that restores the Combat Zone to a functioning state; you can really put on a show instead of ending the fights immediately...

    I digress, but yeah this is spectacular.
  2. RAAMPEAK
    RAAMPEAK
    • member
    • 0 kudos
    can't really upgrade them so they are weaker than melee weapons
  3. Fulcon
    Fulcon
    • member
    • 1 kudos
    Love the mod, but how did you do this?

    I tried something similar and...well, when I equipped the fists, it shared a slot with my other hand-to-hand weapon, giving me two damage values before crashing the game.

    ...but kudos to you for figuring this out. Endorsed!
  4. gyashaa
    gyashaa
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    • 31 kudos
    Can you add one with base fist damage? I just want to use this as a way to switch between weapons and fists with the quickslots (I think that's what they're called). And not have to go to my pip-boy and toggle off my active weapon.
    1. WinkYahoo
      WinkYahoo
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      • 0 kudos
      https://www.nexusmods.com/fallout4/mods/10990
  5. robere10
    robere10
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    • 2 kudos
    Does this use strictly the unarmed combat animations?
  6. senseirain
    senseirain
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    • 0 kudos
    Update please!
  7. H3xx
    H3xx
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    • 39 kudos
    Now I can go see new places, meet interesting people, and punch them in the face!
    1. xxAnarkxx
      xxAnarkxx
      • member
      • 0 kudos
      lol
  8. N7Lisbeth
    N7Lisbeth
    • supporter
    • 1 kudos
    I'd like to see options for damage manipulation. I can think of two ways -- make the weapon mod-able at a weapon's workbench -- or for easy remedy, make separate files for different damage types (file 1 knuckles damage, file 2 better, file 3 better, file 4 better, file 5 unmodded deathclaw, file 6 upgraded deathclaw, etc).

    Cool mod though. Tagging and downloading for later.
    1. gyashaa
      gyashaa
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      • 31 kudos
      Upgradable fists would be great. That way, we won't be overpowered at the beginning and can gradually gain damage as we progress through the game. Obviously, this would need a perk requirement. Dunno if the "iron Fist" perk can be used for crafting.
  9. clementss
    clementss
    • member
    • 5 kudos
    Awesome mod for my Brawler !!

    Almost perfect.. just make separate file for less damage please
    Bladed knuckles damage would be perfect !

    Thanks, and sorry for my English
  10. ACE1020
    ACE1020
    • member
    • 4 kudos
    can you add like visual effect on the fist like glowing yellow or fire fist or atlease something
    1. raverbane
      raverbane
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      • 40 kudos
      That kinda stuff is outside my skill set. Sorry.