Literally my first comment on Nexus after over a decade. This mod fixed a brightness bug I was experiencing where everything was way too bright. Spent a whole day trying to fix it. I tried everything. A bunch of lighting mods and "fixes", console commands like "shp" and "rimod", and even editing values in FO4Edit. None of them really fixed it, some even made it worse. Got this mod and fixed it in 2 mins. Thank you so much!
This is the only mod of it's type and Bethesda really dropped the ball not adding this setting.
I need help on what settings some uses. been trying settings, not having much luck on results. This game still hurts my eyes because it's too DAMN BRIGHT
I am not one to comment on any of the more than 200 mods that I have downloaded but this is the cornerstone of all, it completely changes the game in such a simple way without breaking other mods environmental issues or having to add weird things or manually modify internal folder files. I highly recommend it.
Hey I had a look in your esp and since you don't override any ImageSpaceModifiers or anything else, and you only have a few unique IDs, you can easily convert this into an ESL (doesn't use up space in the load order!). Do you know how to do this? I cannot do it for you since I don't have your source codes.
Question for the mod author, not asking an interwebs genius to respond with "Of course that's what it is, dickhead!"
I LOVE the mod, but I have two questions for clarification on it's use. 1- Does +2 Contrast followed by -1 Contrast result in a combined +1 to Contrast? 2- Does N/A restore individual settings to default values? (Asking this because N/A means Not Applicable, which is confusing in the context of the mod, and I'd rather know from you than just guess.)
Thanks in anticipation of your response, and again for the mod, it's such a SIMPLE work around that I really appreciate.
I'd like to thank you for the mod, it's a view-changer...! I mean a game-changer!!!
I've got one complaint though. It's really hard to adjust the properties very well when you may only look at the pip-boy screen when you change the view. You know what I mean? When I make the view birghter, I'd like to be able to see how the effect is applied, instead I'm forced to close the pip-boy, inspect the outcome, and - most likely - run the holotape again. I can do that like dozens of times before I get the desired effect.
I'd be nice to see it applied also using the pop-up messages, like you know lijke these weather mods do.
I've got some idea now. Maybe I can actually somehow exit pip-boy by console commands, maybe I can TFC when in pip boy to see the effects... but then again it's not much of a help in terms of convenience. Can you think of a solution? Thatd be great.
26 comments
This is the only mod of it's type and Bethesda really dropped the ball not adding this setting.
https://www.nexusmods.com/fallout4/mods/12411
Hoping for a day night one, many weather mods are soo dark at night imo
¡¡¡ IT'S SUCH A SIMPLE MOD BUT IT'S GREAT!!!
💛☢️
I LOVE the mod, but I have two questions for clarification on it's use.
1- Does +2 Contrast followed by -1 Contrast result in a combined +1 to Contrast?
2- Does N/A restore individual settings to default values? (Asking this because N/A means Not Applicable, which is confusing in the context of the mod, and I'd rather know from you than just guess.)
Thanks in anticipation of your response, and again for the mod, it's such a SIMPLE work around that I really appreciate.
EXACTLY what I wanted! Such mods need more attention these days!
Thank you a lot! No problems or bugs so far.
I've got one complaint though. It's really hard to adjust the properties very well when you may only look at the pip-boy screen when you change the view. You know what I mean? When I make the view birghter, I'd like to be able to see how the effect is applied, instead I'm forced to close the pip-boy, inspect the outcome, and - most likely - run the holotape again. I can do that like dozens of times before I get the desired effect.
I'd be nice to see it applied also using the pop-up messages, like you know lijke these weather mods do.
I've got some idea now. Maybe I can actually somehow exit pip-boy by console commands, maybe I can TFC when in pip boy to see the effects... but then again it's not much of a help in terms of convenience. Can you think of a solution? Thatd be great.
Thanks again!!