Version 1.5 -Added new icons for ammo and explosives
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Version 1.4 -Added new icons for no human and headgear. -Added new plugin file options for Complex Sorter.
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Version 1.3 -Added new icons for outfits. -Added plugin files for outfits for Complex Sorter.
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Version 1.2 -The design of some icons was modified. -Added new icons for Armor parts. -Added new icons for Power Armor parts. -Added new icons for Shipping in Misc items. -Added plugin files to categorize advanced.
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Version 1.1 -Added new icons for base game weapons -Added icons for Creation Club weapons -Added an xml file for categories.
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Version 1.0 -Initial Upload -Added new icons for resources.
More quests icons could be nice like : Enclave (for next-gen and America Rising 2), Atom cats, Automatron, Far Harbor, Nuka World & Point Lookout mainly.
Also for popular mods it could be cool to have throwing weapons icons (rock, knife, hatchet, spear, crossbow, bolt).
How can I get them to work properly? Do I just install the .esp variant and that's it? I don't need to rebuild my sorting tags with M8rs Complex Sorter for them to work?
With the Plugin version, already tagged items will have the new icons? Or only new game works?
I installed the mod and adjusted the load order, but the icons didn't change. What could be happening? The icon appears in stats, but does not appear in the workshop HUD. I'm not using the complex sorter
HUD icon - I took a screenshot of the HUD from the workshop
For some reason, ammo tags only show Fallui tag rather than this mod's tags. I ran several patches from complex sorter but the result was still the same
This mod is overriding the New Equipment overhaul for me. Normally, I would just move it down my load order, but that's not really an option with this mod. Anyone know how to fix?
Wow, I didn't have that mod on my radar. If I had known him before, I would have made more icons. But first, priorities. I have in mind icons for the Automatron DLC and the next gen version of Fallout. Later, if my work doesn't kill me first... xD, icons for that great mod.
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-Added new icons for workbench.
Version 1.5
-Added new icons for ammo and explosives
Version 1.4
-Added new icons for no human and headgear.
-Added new plugin file options for Complex Sorter.
Version 1.3
-Added new icons for outfits.
-Added plugin files for outfits for Complex Sorter.
Version 1.2
-The design of some icons was modified.
-Added new icons for Armor parts.
-Added new icons for Power Armor parts.
-Added new icons for Shipping in Misc items.
-Added plugin files to categorize advanced.
Version 1.1
-Added new icons for base game weapons
-Added icons for Creation Club weapons
-Added an xml file for categories.
Version 1.0
-Initial Upload
-Added new icons for resources.
Also for popular mods it could be cool to have throwing weapons icons (rock, knife, hatchet, spear, crossbow, bolt).
Do I just install the .esp variant and that's it?
I don't need to rebuild my sorting tags with M8rs Complex Sorter for them to work?
With the Plugin version, already tagged items will have the new icons? Or only new game works?
The most complete is to use a complex sorter.
Either option adds the new icons.
HUD icon - I took a screenshot of the HUD from the workshop
size
My mistake, I did it thinking about this mod.
If I had known him before, I would have made more icons. But first, priorities.
I have in mind icons for the Automatron DLC and the next gen version of Fallout.
Later, if my work doesn't kill me first... xD, icons for that great mod.