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Created by

CasshernX

Uploaded by

CasshernX

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About this mod

Pee Kay Em? Who comes up with these names?

Requirements
Permissions and credits
Changelogs
Information

Pulemot Kalashnikova Modernizirovannyi??? Sounds made-up.

As with any crude replacer, already existing weapons that are replaced will either be invisible or messed-up looking. Either modify, scrap it, or find a new one and it should be fine.

  • Replaced the Handmade Rifle with a shotgun shell-converted PKM
  • Increased bash damage
  • Disabled leveled list injection
  • Removed all the non-GunNut & non-Science perk crafting requirements from various attachments
  • Changed mod-specific ammo crafting component requirements to Caps
  • Increased required components for crafting the PKM Machine gun
  • (Optional) Script-injected the PKM into the Nuka-World Raiders' Handmade Rifle lists
  • Super Mutants can't use this weapon
  • Removed Extended Weapon Systems mod dependency
  • Compacted Form IDs to convert to esLp
  • ESL-flagged ESP file; so you can change where you want it in your load order without it counting towards your ESP plugin limit

Known Issues
  • Potential performance issue: There was some serious performance issues that occurs when using certain ammo types that fires more than 20+ projectiles-per-shot even if it's just you firing the weapon. I managed to filter out much of the problematic ammo types where, at most, NPCs should only be firing 15 projectiles per shot for an ammo type. You should still try to avoid large engagements with a bunch of NPCs wielding this weapon, just in case.
  • The weapon feels pretty weak for a machine gun, imho.

Requirements

PKM - Machine Gun (REQUIRED)
Leveled Item Framework (LIF) (for optional file)