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Tenhats

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18 comments

  1. MarcMBC
    MarcMBC
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    Just pointing that for whatever reason, this conflicts with the Rebuild series. In Covenant, buildings start to blink and can not be repaired on workshop mode, but it is just a matter of loading order. Sorting the Rebuild Previs after this mods seems to fix it.
    1. tenhats
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      Not a conflict. Rebuild just needs to be at the bottom, if it's not you get errors like that because rebuild uses regenerated precombines.
    2. MarcMBC
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      I see, thanks for the info.

      After checking Rebuild page again, on the FAQ's it cleary stated that the Previs.esp should be at the bottom of the load order. I was just letting Vortex manage it, but now, I just set the plugin to "Late Loaders" and it will stick to the bottom. I guess this will resolve any other possible conflicts.
  2. dzee349
    dzee349
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    Thanks for this mod! Checked it out in FO4Edit and found that it's already fixed in Community Fixes Merged, but good to see it as a standalone as well
    1. tenhats
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      Yup, they note in their credits that they got it from here. Glad you like it!
  3. benevolentxXxghoul
    benevolentxXxghoul
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    Does the mod apply to all cats in the game?I just populate my settlements with cats on purpose.If not, could you expand your mod to include all cats?
    1. tenhats
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      It applies to the two cats mentioned, the cats you catch from the cage already give happiness.
  4. Sngll17
    Sngll17
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    Thanks for not onl adding the happiness boost but also for having them 'protected' to begin with.
    Downloaded and gonna endorse 100%!
    1. tenhats
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      They always die so quickly otherwise! One stray molotov from a raider attack and they're through.
    2. Sngll17
      Sngll17
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      Yup. Well done!
    3. seraphael
      seraphael
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      A cat has 9 lives after all. Everyone and their brahmin knows that! ^^

      Thanks for the mod.
  5. BlazeStryker
    BlazeStryker
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    Thank you, 10Hats!

    When I read about the cats being as doomed as Sheffield, I realized the reason there were no cats in Skyrim was because those guys either hated or just didn't think about cats. I mean, I get it, they wanted to make sure Ashes wasn't immortal for Here, Kitty, Kitty. And being the same lights that took a big creamy dump on Deathclaws, Power Armor, and Miniguns just for the sake of cramming in When Freedom Rings way, way too early it's pretty much inevitable they'd continue the trend with cats.
    1. tenhats
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      The deathclaw/pa/minigun at the start was really such an awful blow to any sense of progression, thank god for mods that replace all that.
  6. Badbonez
    Badbonez
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    This sounds like a replacement mod, yet there are no requirements. So is it stand alone?
    1. tenhats
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      It doesn’t replace anything, Dora and Maise are at those two settlements in vanilla by default. This just gives them happiness ratings and links them to the settlements they hangout at.
    2. Badbonez
      Badbonez
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      Lol, sorry. I did not realize they were in the base game.  I don't play FO4, I just mod it :)
    3. tenhats
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      Lol I feel that
  7. Left4Dead1997
    Left4Dead1997
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    Kitty Cat = Happiness :D
    Another Cat Mod to add to the list :P