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LeahTheUnknown - neeher - jmenaru

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LeahTheUnknown

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31 comments

  1. JimmyBones9644
    JimmyBones9644
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    To anyone having an Issue with this Mod

    You need to install the ESL Version of Juger Pistols, otherwise it won't work obviously, thats why the DualGun.esl is crossed out
  2. ahmad4444
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    I don't seem to find the option to craft them in the chemlab. Am i missing something?
    When i check the load order the Dual Beretta Cutlass.esp is greyed out and says file not present
    1. ephemere147
      ephemere147
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      Dualgun.esl is no longer available on Nexus

      Mod is dead

      I would love to be wrong about this
    2. ahmad4444
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      Oh i see, makes sense cause that was greyed out too
    3. RusTe2333
      RusTe2333
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      i do not know much of modding. how is this possible? are the files not recoverable at all?
  3. brightman14716
    brightman14716
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    Hi 
    I have a range of 14 to dual beretta. It's mormal,  because the other weapon are range average of 140.
    Thank
    1. LeahTheUnknown
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      Let me take a look at it.
    2. brightman14716
      brightman14716
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      ok
      Thank you again for this mod and the other
    3. KyrionAlbiorne
      KyrionAlbiorne
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      Yeah, I have same issue.
      The range seems to be quite abysmal

      But: I REALLY thank You for bringing the dual wield to this weapon. It was much needed :) 
  4. Limpadoodle
    Limpadoodle
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    It says im missing a DualGun.esl? help
  5. DharkLlord
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    Not sure what I've done wrong here. No berettas at all are showing up in my Chem Lab.  I've got the three required mods. The jugers show up just fine.
    1. LeahTheUnknown
      LeahTheUnknown
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      And I screwed something up.  New version should work.
    2. DharkLlord
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      Thanks. They show up now but no firing sound and can only mod the receiver and legendary slot but getting there. I always enjoy your mods, though.
    3. LeahTheUnknown
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      Not sure what's going on with the firing sound.  It works on my end.  I just copied the sound keyword from the Beretta.  Do you have sound if you use a single Beretta?

      Also, I'm probably not going to add suppressors or extra barrels, because that would require redoing the entire set of guns, for each attachment. Just a limitation of the animations I am working with.  I updated the receivers with a range increase so at least you can use them in VATS.
  6. brightman14716
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    Hi 
    dual beretta is only for revy companion or the character can have.
    I have  cutlass mod and juger mod
    Sorry to my english
    thank
    1. LeahTheUnknown
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      You or your companion can use them.  Revy is not required.
    2. brightman14716
      brightman14716
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      Ok
      Because , i have single beretta and dual juger in my inventory. Not dual beretta.
      I must craft dual beretta, or i have a bad installation.
    3. LeahTheUnknown
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      oops.

      I forgot to make them craftable.  Download the new version and look for the Dual Beretta category in the Chem Bench.
    4. brightman14716
      brightman14716
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      It's OK
      thanks for all
  7. Skadedyr
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    Yeah, this is cool. :-)

    Only bug I have ran into is that when aiming the right gun doesn't raise up high enough to accurately aim (sights misalignment). That said, I'm using this for companions, so for me that isn't a real issue.
    1. LeahTheUnknown
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      To be honest, I kind of banged this one out overnight, so I'm going to be doing some minor improvements.  I noticed the sights thing, too.  I'm also going to make receivers to upgrade the guns.
    2. LeahTheUnknown
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      Updated!
    3. brightman14716
      brightman14716
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      great
      it's  ok
      thank
  8. Crazytf20
    Crazytf20
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    Now revy is complete
  9. tonysuns
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    Omg that was super quick! *nerdgasms* *nerdgasms* *nerdgasms* xD. Thank you so very very very very very very very very very much xD
    1. Nerdgasm0w0
      Nerdgasm0w0
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      indeed lol
  10. Ygnlight16
    Ygnlight16
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    black lagoon?
    1. LeahTheUnknown
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      The manga/anime these weapons are based on.