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LarannKiar

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94 comments

  1. ErikDS
    ErikDS
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    This will be my FINAL comment. YES, this MOD does its purpose very well and works in all its parts. All you have to do is give it the right amount of time, nothing dramatic in any case. When you order the girl to reach the final destination that YOU have chosen she will head to the Dalton farm. maybe she had to take care of some of her business up there. But ok, after a few days you will find her at the designated destination perfectly integrated. Thanks again,LarannKiar.
  2. ErikDS
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    Ok, I think I got it done. Firrst thing tosay is that for some reason the "sea-girl" wants to move in anyway to the old Dalton Proriety, north of Far Harbour. Infact, if at the moment to choose her destination by the scroll menu you cancel the operation then the default is that location. Once the girl reachs her destination you can give her the order to move with the standard build editor. You can even use the "moveto player" commands of console comman BUT only after she gets north of far harbour. Probably it is only a matter of waiting a couple of days after you give her any destination at the Nakano's peer...but i didn't test that. ANYWAY great mod of humanity and sensitivity. THANK you LarannKiar.
  3. ErikDS
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    I left the letter and serum on the bed. How long do I have to wait for the next phase to continue? It seems that in my case everything gets stuck and the sailor never appears at the Nakano dock.
    PS.:
    I think Bethesda should have focused much more on the possibility of recruiting characters than they did. After all, isn't the spirit of the game to rebuild a world? At most, I would have been fine with accessing the recruits with charisma tests. But stories left in a vague bitterness like that of the Sailor didn't please me.
    1. LarannKiar
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      The boat shows up shortly after the Mariner and the area where the boat will be are not in the loaded area. I think you can advance the quest manually with the console command SetStage RecruitTheMariner_Misc 10.
    2. ErikDS
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      Well, it woks. Letter and Serum disappear after about two days [game timeflow]. So in the mainwhile you can proceed with some other quest. I've found her sit on a wooden case looking at the sea horizn next to Nakano's house...very romantic scene indeed! Now i Have some trouble cause it seems she wants to roaming a bit before get to her destination...let's see.
  4. gentester
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    So. I eventually managed it but had to do a few 'pc wallah' manoevers to make it work.
    First problem was clicking on the activate to leave message on bed insisted on putting me to sleep on it, somewhat weird as I woke up an hour later with my current love interest in the middle of Mariners bed - but ok. So I used the consol command you placed on a previous posters problem and that bit then worked fine. Wanted to send her to Warwick as I had bed space and its by the sea and had a fish farm or 2 that I could assign her as being somewhat something (in my headcanon) that would make her feel at home and on the message part that was where I assigned her.
    Met her at the dock at the Nakanos and was unable to assign her to Warwick as presumably she was already assigned there? Not sure and was unwilling to risk it. So I picked up her ref id with the consol and fast travelled myself to Warwick and moved her to me.  Initially she tried to walk off but I opened the workshop and moved her to Warwick in that then assigned her a couple of random crops to 'pin her down' so to speak.
    She's now absolutely fine, working a fish farm, using her bed  and using the dance markers in the bar etc etc. Gave her something else to wear as she stood out a bit.
    Thank you for the mod :)
  5. IvsColtheart
    IvsColtheart
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    Great mod with extra quest. I manage to recruit her, but for some reason. I'm unable to assign her work as there is no option other than 'esc'. She won't react to town bell either but she does count as settler. Maybe mod conflict, I don't know. Your other recruit mods work fine though. 
  6. RJG3263827
    RJG3263827
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    Typo/grammatical error in the note you leave for Mariner:

    What is written:
    "When this time comes, and you decide to sail away, know that you'll always be welcome by my me and my friends."

    What it should be (Suggestion):
    "When this time comes, and you decide to sail away, know you'll always be welcome by me and my friends."

    LOVE YOUR MODS! (That's actually an understatement)

    And, the issue I'm having:

    I sent her to Egret Tours Marina, and she's nowhere to be found. :/
  7. Angel1686
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    Thank you, author, you are a good person.
  8. NMMwindy2022
    NMMwindy2022
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    It's a pity that The Mariner did not appear at the designated settlement after I completed the mission. Also, can Kasumi be made a recruitable target?
  9. AkioSaikyou
    AkioSaikyou
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    I'm having an issue where after The Mariner goes to Nakano residence and I finish the dialogue then tell her where to go she just walks back to the boat and goes back to Far harbor, I attempted to reload a save from before i talked to her outside Nakano residence but she just does the same things and goes back to far harbor, i also attempted to teleport her to my location using console commands but that failed too.

    Is there a known way to fix this issue at the moment?

    Edit: I also attempted to uninstall and reinstall the quest, retrying it from the beginning but that also didn't seem to have any effect, I then tried to uninstall the ESL and install the ESP instead but that only bugged her out further as it used the wrong skin textures this time.
  10. XenonTheNoble
    XenonTheNoble
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    I like the mod, but why does she go to the Nakano residence?
    Go to commonwealth to get cure.
    Go back to FH to put cure on bed.
    Go back to commonwealth to say "hi!".

    I thought it would be more like curing Andre, where you can use Loronzo's blood to cure him, you can also use it to cure the Mariner.