you need to copy link and in discord itself paste it where it asks for the link when you go to join server/search server. happens alot with direct links so this works for most, if not all
I have the modern firearms that's on Bethesda for PC and have noticed on the female character with the dragon skin tactical vest it clips on the right breast.....if you are able to fix this and update it on Bethesda I would really appreciate it
so a 5.56 does nearly the same as .308 assault rifle? there should be only slight differences for the same caliber. And big calibers should do way more damage, rate of fire is also much lower.
just one question how is loading times for you with this mod?
Yes, as in description I made it as close as vanilla, which is 5.56 base damage is 30, and 7.62 caliber is 32 (Based on Nuka World's handmade rifles), so for the .308 assault rifle version, I made it in-between from them both, which is 31.
About rate of fire.. Yes I didn't change anything yet, maybe in the future because it be different for each gun.
And loading time.. I haven't notice anything yet, but yeah mine already slight longer loading time because of plenty of mods.
Hello, is there a way to add weight back to the ammo? I can't play with normal MF stats on survival, but 0 weight totally messes up my gearing immersion and as much as I would like to I can't have no ammo weight.
Just a reminder that there's still a broken sniper rifle texture, that had no issues prior to your patch. I'm hoping you'll fix this as I do find Modern Firearms value a little OP. But I am uninstalling your mod till I see a fix I am tracking it. and will definitely endorse after a fix is released.
Nope, I don't think that is necessary, not like any actual asset were touched tho (I even left the texture glitches when I draw the weapon as it is), and this patch necessary because I literally can't play with original stat which are too op (And I think I need to share this fix with everyone), plus it's nearly impossible if I need to make other weapons to standardize with MF weapon stats.
Yeah I think a small patch won't hurt at all to bother asking Tangent (the owner of MF mod), as long as you don't touch any assets.
And yeah some stats are quite broken. But the real breaker here is the value of MF weapons. I mean you have MF weapons on everyone in the LL , you can easily obtain MF weapons from let's say Raiders even for an AK or a Handgun, and with value of over 700 caps on each MF weapons, selling them will crash the commonwealth economy (aka exploit)
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https://discord.gg/8keTuSDA
Mod has moved soley to discord. Please pay attention to channels.
Link to their file from their website
there should be only slight differences for the same caliber.
And big calibers should do way more damage, rate of fire is also much lower.
just one question how is loading times for you with this mod?
About rate of fire.. Yes I didn't change anything yet, maybe in the future because it be different for each gun.
And loading time.. I haven't notice anything yet, but yeah mine already slight longer loading time because of plenty of mods.
is there a way to add weight back to the ammo? I can't play with normal MF stats on survival, but 0 weight totally messes up my gearing immersion and as much as I would like to I can't have no ammo weight.
And yeah some stats are quite broken. But the real breaker here is the value of MF weapons. I mean you have MF weapons on everyone in the LL , you can easily obtain MF weapons from let's say Raiders even for an AK or a Handgun, and with value of over 700 caps on each MF weapons, selling them will crash the commonwealth economy (aka exploit)