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  1. PureDark
    PureDark
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    When you do a bug report, please post the Fallout4Upscaler.log to pastebin, or use spoiler tag.
    It should be located X:\Documents\My Games\Fallout4\F4SE\Fallout4Upscaler.log
    And if there's crash log, post it as well.
    Remember to update UpscalerBasePlugin when updating to v1.0.1.
  2. maxisawaffle
    maxisawaffle
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    definitely update for next gen pls :3
    1. CannibalToast
      CannibalToast
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      It wont be updated publicly.

      Theres already a next gen version on this guys patreon. with built in DRM.

      If he spent as much time on the mod as he did the DRM we'd have it public by now
  3. ManInSun
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    Is there a paid version of this mod that supports NG?
  4. SaturnRoss
    SaturnRoss
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    Just installed and gave it a test while in F4CW's Point Lookout, and I gotta say it looks and performs seemingly great! I want to ask however, should I disable Anisotropic Filtering as well as Antialiasing? Using both DLSS and DLAA modes, certain objects like grates and trees have a lot of artifacting; and when using DLSS specifically ghosting on objects like the Pip-Boy is very intense like the default TAA- DLAA doesn't get the ghosting effect.
  5. guredo
    guredo
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    Can you please update mod for NG version too?
    1. jevr
      jevr
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      its better to downgrade man, the next gen just literally fucked the whole game
  6. NoemiN7
    NoemiN7
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    Please update for NG
  7. RichardLuo
    RichardLuo
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    Your mod is great! But I encounter a very annoying bug. When I have conversations with characters, the whole screen stuck and becomes blurry. After the conversation, everything returns to normal.
    I am using FSR with quality level 2. I have Fall UI, hud framework and Extended Dialogue Interface installed.
    Again, thank you for your amazing mod.
    1. PureDark
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      Is that something only happen with FSR2?
      hmmm I need to test it
    2. happycompy
      happycompy
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      Exact same issue here with the exact same set of mods.
    3. FNVPlayer85
      FNVPlayer85
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      What does this mean? "You need to install ReShade to prevent HUD elements missing."What reshade settings should I use and what edits should I make?
    4. dinostroza123
      dinostroza123
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      Disable Bokeh depth of field in the launcher.
  8. homiloko
    homiloko
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    Got this just for the DLAA, it works just fine with ENB, great mod. Same frame rate as TAA, less aliasing. Running on pre-NG patch. Thank you.
  9. 5HeadPlay
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    So I assume in order to get the frame gen, working it requires your paid mod, I have a 4050 laptop & it's about the only 40 series card that actually needs frame gen in this game, which would benefit from having it, the main issue is Vram, 4050 has 6GB, & I've hear using upscaling/frame gen eats Vram, can we get a video on a 4050 6GB/4060 8GB, demo of frame gen working with high fps mod vram display, currently I hit around 4400VR+ out of the 5153VR reported usable, 1GB being ate/reserved by windows, so really only working with 5GB of Nvidia Vram.

    Also make sure the video has HD textures so it's really slamming the VRAM at max, 1080p textures  for the 4050 & 2k textures for 4060.

    I'm still getting close to 60 fps at 1080p using shadow boost boost 5555min/13000max shadows with other optimization mods, so really I just about don't even see the point in using frame gen since I don't have the vram for 1440p but 50~100% more fps for modding overhead sounds good in theory.

    Unlocked Frame Rate, 90FPS outside Vault/Sanctuary, 60FPS in Diamond City Boston.
    https://ibb.co/DbNr8t1
    https://ibb.co/g6C3n07

    In theory I'd love to see 144FPS outside Vault/Sanctuary & 90FPS in Diamond City Boston, to cap 90 FPS with frame gen.
    Unmodded  outside Vault/Sanctuary with mid textures already hit 144FPS but those trees, I like them a lot vs dead sticks.

    This is 1080p1440 fov 80, at 1920, fov 90 outside Vault/Sanctuary is 60FPS once the survivors join the city, looking about
    around 45~50 FPS in Boston Area, which is decent, but not ideal, however slightly lower res/fov is a good trade off I think.

    Edit, I downloaded the mod from a youtube video got all of it working, has frame gen & everything, but I think it's a virus...(Mcafee)
    It does "WORK", if by working it cuts your FPS in half & generates double frames to fake being boosted up by frame gen.

    If this is indeed the actual mod & not some youtube scam, then this whole mod is the actual scam, it does not up FPS :(

    Bad Technology, turns it halves fps in a lot of games, so basically if you locked your fps to say 60 but were getting 120FPS,
    The frame gen would indeed bypass the fps cap & give you 120 fps overlay, but true frames would still be 60 fps, but if you
    just uncap the framerate you'd already get true frames of 120, so you can pick true 120 frames or blurry 60*2 frame rate.

    I'd recommend trying this, https://store.steampowered.com/app/993090/Lossless_Scaling/
    It seems to be a more official way to apply frame gen for games in, so maybe buy that 1st.
    1. Metagondria
      Metagondria
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      ....🤨..!
    2. 5HeadPlay
      5HeadPlay
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      Yea, pure dark having 1 demo video in fallout 4 using a video card I can't even google, arch 400 rev 161 impl 4 gpu, with VR12GB?
      doesn't actually show off/give enough info to tell if the frame is actually real or faked by some other means, for example being...

      If it said 4070 VR12GB, & the game was at 1080p 60fps getting double frames 120, we can all instantly call BS, turn off frame gen
      & uncap the FPS & a 4070Siper can be getting 200~300 fps at 1080p, as shown, https://www.youtube.com/watch?v=3knvfYzk5tM

      Naturally, if you your going to demo a game to show a feature off, it need to at the very least, show fps, before the mods installed,
      then show off the settings 1 by 1, show using a modern video card, have frames uncapped & using it in the intensive part of game.

      So I'd never advocate buying something from a third party can can properly show/benchmark any mod they're selling on their site.
    3. AlanPosta
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      Lossless Scaling is far superior i agree, now with the support for free sync and G sync its phenomenal, all the stutters have been completely eliminated, no more jankie feeling,  Im running Fallout 4 at 72/144 (river tuner) 144fps most of the time except in heavy cpu bound areas but that cannot be helped by frame gen.

      All over Boston i literally maintain 144 fps 99% of the time, while using Nvidia Reflex mod to minimize the lag which can be rather noticable without it.

      I can also run older games like Deus Ex (original) and STALKER at 144 fps super smooth , amazing soft which works on every game i tested so far.
  10. ProggX
    ProggX
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    Ah the guy who thinks AMD fsr 3 Gen is for 5 gagilion dollar while AMD thinks it's free for everyone including Nvidia 
    1. Metagondria
      Metagondria
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      ..eep
  11. Metagondria
    Metagondria
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    Question..  Does this upscaler also works for FO4 → NG ?

    Every required plugin is installed, latest DLSS *.dll is copied to the fallout 4 game folder..
    yet don't see any fps change at all, no matter what settings in choose in the config file !?

    Also, toggle key's like * & END don't spam anything at all onscreen, hence i think this doesn't work anymore ¯\_(ツ)_/¯