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SalemMurders

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SalemMurders

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16 comments

  1. RJG3263827
    RJG3263827
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    I hate to post this but like every mod that has attempted to remove or nerf Rad Storms, after hours of play, it stops working, and Rad Storms return en force.

    I've changed nothing in my load order, and no other weather mods are installed. But, I get Rad Storms almost non-stop with Far Harbor now.
    1. SalemMurders
      SalemMurders
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      Might have something to do with a scripted mod that unknowingly affects weather? Other than that, if you have a level of familiarity with xEdit, you could load my mod up in it with all your other mods, and see if there are any conflicting files (load my mod as low as possible to win any conflicts).
    2. RJG3263827
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      I have your mod as almost the very last one loading, the only thing that loads after it is Tumba's armor items (Minutemen, Kevlar, Caravan, Vault Leather).

      Is xEdit "better" than FO4Editor?
    3. SalemMurders
      SalemMurders
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      not sure what FO4Editor is, if you mean FO4Edit, thats the same thing as XEdit. Might be a scripting issue then but can't verify for sure
    4. RJG3263827
      RJG3263827
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      :)

      Yes, FO4Edit 4.1.5f is what I use. 

      Any-hoo... thanks for all your work! Even if "we" can't get this to work again, I seriously thank you very much for what you do to make FO4 better. :)
  2. odstfreak
    odstfreak
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    Does this work with true storms? I hate the radstorms but the disabled radstorms or nerf them doesn't work
    1. SalemMurders
      SalemMurders
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      If true storms add its own storms then no (which I believe it does) but I can make a patch for it
    2. SalemMurders
      SalemMurders
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      Made a patch which should work? I used the base version provided on the modpage.
  3. CosmicCrisis69
    CosmicCrisis69
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    'Disabled Radstorms or Nerf them' the alternative mod you mention in the description, doesn't work. Any chance of making a version of your mod that leaves them in the glowing sea?
    1. SalemMurders
      SalemMurders
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      Done.
    2. CosmicCrisis69
      CosmicCrisis69
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      Thank you so much!
  4. BlazeStryker
    BlazeStryker
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    There's a weird permanent Radstorm effect in the Institute Crater if you chose The Nuclear Option and blow the joint. There's a mod that fixes that stupidity (link below) but I can't help thinking its effect serves well folded into this mod.

    https://www.nexusmods.com/fallout4/mods/60331? No Institute Crater Radstorm
    1. SalemMurders
      SalemMurders
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      Are you asking me to incorporate this into my mod or just sharing a mod that pairs well with my mod?
  5. MitsukiTakeda
    MitsukiTakeda
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    DISREGARD: DELETED
  6. Squanchy666
    Squanchy666
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    I guess I'll be the first to ask: Does this actually work? I have a similar mod (.esl) and the game ignores it entirely. I have loaded all my mods in xEdit but I cannot find any conflicts related to weather (radstorms). Debating just unpacking the animations for nice weather and re-naming them to take the place of radstorms altogether...
    1. SalemMurders
      SalemMurders
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      If it doesn't work, submit a bug report. It should work with weathers that don't add new radstorms as long as you load my plugin underneath, but if a mod adds new radstorms, let me know and I'll make a patch for it. This doesn't have any animations, I just changed 5 fields so that radstorms don't give the radiation effect to the player.