Fallout 4

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4estGimp

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4estGimp

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14 comments

  1. potam750
    potam750
    • supporter
    • 1 kudos
    would there be an option to make it less then 50%? maybe like 10%?
  2. busterbjones
    busterbjones
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    • 1 kudos
    Is there a way to keep it like the original mod but with your fixes? I like the idea of it being a special, unique prototype weapon because it feels like the AER-14 in New Vegas. I'm not attracted to the idea that 50% of synths have it. Anyway, thank you very much for keeping that special mod alive​
  3. wsegdrfdsfghdfesgdefagh
    wsegdrfdsfghdfesgdefagh
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    • 0 kudos
    a bit of feedback: you might want to disable overcharged automatic variant from spawning on enemies (idk if thats even possible), because i encountered one and it just shreds me in my x01 PA in like half a second since afaik recoil doesnt really affect npcs.

    other than that, great update. thanks for the mod!
    1. 4estGimp
      4estGimp
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      Good point.  The top combinations need to restricted more.  I'm going through my entire mod list and published mods.  This should be updated within a couple months.
    2. drevviken
      drevviken
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      • 29 kudos
      Came here to comment this. One of the synths protecting Kellogg had one of those and one shotted me immediately after the dialogue, making it impossible to finish the sequence without cheating. 
  4. GeorgieSunset
    GeorgieSunset
    • member
    • 2 kudos
    I am very new to modifying mods, but if I wanted to have the gun only appear in the sentinel site, and not on any enemies - am I correct in thinking I need to delete the quest 4estGimp_FusionGun_LLInject in FO4Edit?
  5. BigBozat
    BigBozat
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    • 13 kudos
    Nora says: "This is nice!"
  6. drevviken
    drevviken
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    I use the old one. Is it safe to switch midgame...? 
    1. 4estGimp
      4estGimp
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      • 611 kudos
      It's probably best to wait until your next new game.
    2. drevviken
      drevviken
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      • 29 kudos
      I suspected as much :/
  7. mikezorz13
    mikezorz13
    • member
    • 5 kudos
    Nice, the original mod combined with Legend of Lost Woods (not even worth to try it at it's state) were thef first ones that nuked my saved games & made me google about precombines & previs...
    I was sold by the cool presentation on his description page, lesson learned...

    Will download it for the endorsement, but don't think i'll use it for my own head-cannon-lore reasons. It would be more fitting for the BoS to use this weapons, especially after the visit at Sentinel Site for the main q, than the institute who they don't even hunt Virgil.

    Anyay, great job on making another old mod useful again..
  8. cupofcocoa123
    cupofcocoa123
    • member
    • 2 kudos
    I always thought this mod was really dope, but the stuff it did to sentinel site was just too much and lagged me tf out lol. Will endorse after I get to mess around with it
  9. davethepak
    davethepak
    • member
    • 40 kudos
    Ok, I have to say - those look great!

    thanks for the mod!
  10. Daverga
    Daverga
    • member
    • 2 kudos
    Amazing the metallic chrome fit these guns so much better than the white.