Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Thanks to StuykGaming for the roof texture
Donation Points system
This mod is not opted-in to receive Donation Points
Mod Description This fixes the holes in the roofs on the houses in Sanctuary. The big holes in the roofs really bugged me, so I replaced all the roofs with their pre-war versions, while still maintaining the post-war textures.
All this mod does is replace the meshes of the roofs in Sanctuary from the broken post war roofs to the pre war roofs, while still keeping the post war rusted textures. If you don't use Patch Job, there will still be holes in the texture of the roof because that's how the vanilla textures were made.
READ THIS To get this mod to work, I recommend Scrap Everything, make sure to load my esp after Scrap Everything. Use Patch Job - Fill Those Holes to remove the "rusted through" texture of the roof and get a nice solid roof like in the screenshots, otherwise your roof will still look like Swiss cheese.
If you don't wish to use Scrap Everything, you'll need to add this line to Fallout.ini under the General header bUseCombinedObjects=0 (thanks to JackaL187Gaming for the fix) This ini edit will cause a performance hit when traveling to high population or object dense areas, like central Boston.
YOU NEED EITHER SCRAP EVERYTHING OR THE INI EDIT TO GET THIS MOD TO WORK. IF YOU DON"T WANT TO USE EITHER METHOD, THEN THIS MOD ISN'T FOR YOU
Installation Extract the file into your Fallout 4 file. I'll try to make it NMM compatible, I've never made one before so we'll see what happens...
Uninstallation Follow the path and delete the nif files.
These are just altered vanilla files, use them as you will.