Fallout 4
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  1. UnrealSeptim
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    1. UnrealSeptim
      UnrealSeptim
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  2. mikeboydus
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    Natick is over 14 miles away, the crater is over 20 miles away. 

    A 300-350kt warhead, equivalent to a Minuteman III, wouldn't even blow out windows in Concord. 

    The same goes for a 800kt Russian TOPOL or 1mt Minuteman I. 

    Even the Cold War era 2mt Soviet R-12 would not blow out windows in Concord. 

    Only the largest warhead ever deployed by the US, the 9mt Titan II warhead would blow out windows in Concord.  

    Even then, people can easily survive around 1 psi of overpressure. 

    So if anything, Bethesda overkilled on the nuke. 

    A more realistic depiction would be everyone going blind for looking at the flash like idiots. 
    1. MarcDwonn
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      I was hoping to find at least one person with common sense here, and i did. Thanks for the explanation.
    2. manelcc
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      It's like activating the nuclear bomb in Megaton and, somehow, considering she is above the nuke, Moira survives and turns into a Ghoul. C'mon!
    3. BlazeStryker
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      Just like the Vault-Tec salesman...

      Honestly, I'd spare the bomb skit and have multiple smaller nukes go off in a cutscene AFTER you and
      the fam go into hibernation.
    4. ELegorara
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      To be fair... and I hate to be "that guy", but let's be serious, I'm totally "that guy."

      Fallout 4 intro takes place in an alternate reality + half a century in the future, in a timeline where, despite Nate's speech in the intro, they didn't change to using nuclear energy for peace, but instead definitely continued investing in, researching, and refining nuclear weapons.  Even in our world, where we have a healthy international discourse about nuclear armament (compared to the one in Fallout), countries continue to innovate with nuclear warheads and delivery systems.  Examples would be the Russian Satan or Poseidon torpedo (up to 100MT) and nuclear tipped hypersonics. 

      By 2077 in the Fallout universe, based on everything we have seen from it, with their casual attitude toward the exploitation of nuclear energy, I would find it incredibly unbelievable if they don't have extremely powerful nukes, up to and even surpassing Tsar Bomb levels, installed by default on their delivery systems.

      All that said... I'll assume that Beth wasn't thinking that way and didn't consider any of that.  200 years of untouched power armor and unlooted ruins, plus nuclear cars that explode in 10ft radius nuclear detonations sorta cements that.
    5. Ghimantha
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      Detonating few low yield nukes in a wide area is more effective than detonating one single powerful nuke. Those small nukes will be used on the ground while the blast of a powerful nuke will mostly go into space, thus wasting it's power. That's why people stopped investing in large powerful nukes and started making small low yield ones that can be delivered easily and accurately. Same can be said about fallout universe.


      I seriously don't understand why people think this mod is so realistic when in fact, it's the most unrealistic. Unless the nuke detonated less than 500 meters away from them
    6. BrianSteward
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      I was also thinking along the same lines here. I think the unknown variable is whether the nuclear explosion sets off a chain reaction of nuclear tech that everyone seems to use way too much of in this universe.
  3. BrianSteward
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    Honestly depends on the delivery method of the nuke and how effective early warning systems are (detection at launch of an ICBM in China, etc.). Whether the missile is hypersonic or not also plays a factor. Funny and cool mod though.
  4. GlowingHeart
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    So, if I understand correctly, this mod makes Fallout 4 with a basic installation of about 30 GB + 10kb (this mod) the biggest, most expensive and above all shortest action RPG of all time, just because the modder lets the explosion of the atomic bomb take place one minute earlier, virtually on the doorstep, and thus eliminates the protagonist of the game already in the intro. GAME OVER!

    Oh, what fun we had. Full of reality!
  5. Socratatus
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    Interesting. Also very realistic for the most part, the nuke was early.
    While we're on interesting mod ideas, I have one you might like to try.

    I would like to see a Mod that actually has the nuke explode, but further away (so the mushroom cloud would be a little smaller), and so the blast would reach the vault elevator later, giving it time to actual go down before the blast wave hits. By default it hits way too soon.

    I would also have a delay  to the sound of the nuke explosion, that nuke should be silent until the blast wave arrives, but there's already a mod for that. It's much scarier that way, when you realise that's how it would be,  I kid you not.

    Also the nuke blast flash should blind the player, (screen grayish phased only shadows of people seen) IF the player is looking at it. This could be permanent (end game maybe)

    Let there be a long delay travelling down on the elevator to represent a hundred feet or so, I dunno 10-15 minutes - up to you. Player will have to go make a cup of tea while waiting!

    Then he struggles blindly through the intro in the Vault by listening to Norna and the other vault dwellers and `feeling` his way through (just the Player moving randonly and pressing the active button until he's there) until he gets into the cryogenic chamber. He only has to fumble down a straight corridor. While in the cryogenic chamber (like nearly 200 years), his eyes gradually heal and he can see.

    Continue game.
  6. painterstape20
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    lolwut
  7. Brightwing2112
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    Well,I'm gonna say it: 'Hater'. You have joined the ranks of people who play games(ironically),yet want to make mods that (basically) decry the very genre that game occupies; fantasy. Love the real world so much? Go to the Ukraine. Or,join the thousands of homeless for awhile. I play these games for a moment or two of relief. And I thank the lord above I'm not nearly as self-possessed as those that just can't stand a good story. Ah well.
     I will say,though,that it was my first thought as I played through that scene;that I should have been flash-fried. But...I like a good story. ;)
  8. skiesbleed
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    All that's missing is a 1% chance that you somehow survive as a ghoul, trapped under the wreckage of your house until Codsworth digs you out 200 years later. He was a little busy trying to reconstruct the missus, and finally gave up.
    1. Jazzfrezi
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      Shame the alternate start mod didn't do that
    2. wiliscool24
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      This would be a very cool alternate start scenario.
    3. Jazzfrezi
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      Time to write to the alternate start mod guy
    4. olafreinhardweyer
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      :D
  9. NotNotFreeman
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    based mod
  10. dvn324
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    Tomorrow you woke up and this mod already been endorsed by a lot of gaming journalists
  11. SheaMcD5
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    changing the time the nuke drops isn't really making it realistic