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Babaloo321

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12 comments

  1. ThisIsMe84
    ThisIsMe84
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    SS2 being the complex mod it is, it's not easy to avoid incompatibilities.

    Thank you to the vigilant people sharing their findings/fixes for a smoother SS2 experience. Endorsed.
  2. NoobYorkCity
    NoobYorkCity
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    Are there any other bug fix mods for SS2? I'm stuck trying to finish Picking Up The Pieces (the final quest of part 1 aside from radiants and such). I'm wondering if there's a fix for that, because using the SetStage command doesn't take Aiden out of "Yeah?" "Hi" "Hello" mode.
    1. Babaloo321
      Babaloo321
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      Don't use the SetStage command with SS2 quests. It might break them. Use the cheat holotape for advancing bugged quests.
    2. NoobYorkCity
      NoobYorkCity
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    3. Babaloo321
      Babaloo321
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      Did you already use the SetStage command for any SS2 quests at all in that save? If you have, try loading a saved game from before you used the command.

      Other than that, not sure how else to help, sorry. You could ask on the SS2 forums. They were pretty helpful when I needed help, before!
  3. CodeNamed1
    CodeNamed1
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    • 17 kudos
    WOuldn't it just be best if you contributed this to the SS2 team? I have had that exact bug happen to me in my last playhthrough so the best thing would be just if this where to integrate itself to SS2.

    EDIT: Hmm btw it seems the hooligans being un-hostile is intentional not by it being a bug I mean in originally.
    1. CodeNamed1
      CodeNamed1
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      So really the best thing this bug fix of yours is doing is so it does not send you there randomly which happened with me.
    2. Babaloo321
      Babaloo321
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      Hmm... okay then, I'll update it to remove the Hooligan Aggro changes. I'll probably add ownership to the rest of the unowned items in the cell, too.
    3. CodeNamed1
      CodeNamed1
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      I think that at it's design its like a "raider bad boys hanging in some basement kinda location" which still do not mind if some random people pay visit to the place for some "good time" watchin some fights and bet on stuff. If you know what I mean. 
    4. CruduxCru0
      CruduxCru0
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      Now to be fair, this quest always felt weird, and kind of half-arsed... The hooligans are non hostile but you can't talk to them (I feel like buying the dog back could have been an option) and loot ownership means you inevitably end up with a full cell of junk owned by a bunch of corpses since there's no peaceful option.
    5. CodeNamed1
      CodeNamed1
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      Ah okey well that ownership part is then a bit of a shame atleast.. Sry I did not know that part since I have not actually ever even gotten the real actual quest to do this location the "official" way since I never build in RR which is where this quest giver supposed to be met, but decided to skip that one because of the possible risk of building in all of those 3 near by settlements the same time which can happen with SS2, so I never have met this guy who's supposed to give the quest to visit the location, so I did not know how it actually ended. My only experience was with it being that I was send there by those quests to clear the location which is why I was really confused by when got to see it first time.

      IN that case I take back what I said.
    6. Babaloo321
      Babaloo321
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      No, you have a point. I never actually looked this quest up on the SS2 wiki, so I was just going on personal experience, but I never actually did Dog Eat Dog, I was just sent there for Bitter Reclamation, which is a bug.

      I've updated the mod to remove the hostility changes.

      Edit: I've also kept the ownership as is.