Error check in xEdit shows lots of errors. Notably the ammo conversion OMODs, their respective construction recipes, and their placement on the China Lake WEAP record. Also in the containers added by the mod, but only after deleting the previously mentioned records. I fixed it on my end.
just discovered a few bugs with the china lake mod and will be releasing a patch shortly
One was just me forgetting to put in the correct 40mm leveled list, sorry lmao The second is that the 40mm frag receiver has its own ammo-changing property for some reason, and i didnt change that, resulting in the weapon being broken.
What you could do as a stopgap is only have Munitions replace the basic 40mm grenade while keeping the separate ammo types, so that you can still use the ammo switching system on both weapons.
both the mods use their own 40mm grenades and idk how to make 1 item replace 2 different items. Also i said in the description that part of the complete removal was to prevent ammo type bloat; In this scenario, there would still be like 10 different 40mm types, which also arent shared between weapons. Which i feel kind of bloats the game and gives 1 weapon more variety than all the others
i know not everyone is autistic about game bloat as i am but i dont feel like going through the effort of learning how to replace multiple items with one item for a mod i probably wont even use myself
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One was just me forgetting to put in the correct 40mm leveled list, sorry lmao
The second is that the 40mm frag receiver has its own ammo-changing property for some reason, and i didnt change that, resulting in the weapon being broken.
i know not everyone is autistic about game bloat as i am but i dont feel like going through the effort of learning how to replace multiple items with one item for a mod i probably wont even use myself