1. Is there a way to disable the visual override for making Pur. Water use the nuka-cola bottle? I have a separate mods for that and wish to use them as opposed to just another nuka cola bottle filled with water. 2. Is this compatible with Wasteland Imports? i suppose I should ask if this counts for ALL items with the drink keyword/glass+container keywords or just for the vanilla items? Be nice if it did work with wasteland imports, Sunset Sarsaparilla and all that
I hate to be the bearer of bad/awkward news, but I'm currently playing on not-survival difficulty with this mod enabled and can't bottle water from ponds or sinks like you're supposed to be able to do in survival. The prompt won't pop up, and I'm not sure what I'm doing wrong. I tried to check for conflicts in FO4 Edit, but I'm very new at it. The only conflict I could think of would be a mod I'm running called The Water Bottle Filling Station - 4.0 Intrafaucet Update. But it doesn't pop any red in FO4 Edit, and the Empty Bottles that are given when you drink purified water just weigh you down in the misc section without being able to be refilled at all.
Hi. I started a new playthrough and received my Pipboy. I find that I cannot fill any beer bottle which I gathered in Vault 111 with purified water at sinks and water coolers. Is that something wrong with my load order or something else?
Great mod and thankyou. I was goin to make similar mod but never got round to it - great minds etc... My idea was to add a chance that when refilling or consuming water from bottle, that it could break, replaced with broken bottle/glass in inventory. I envisioned a significant chance to break, with Luck stat only decreasing up to 50% less chance of bottle breaking... Hence the need to keep looking for new bottles, instead of thirst being safe n' easy carrying the same bottle around whole game.
13 comments
1. Is there a way to disable the visual override for making Pur. Water use the nuka-cola bottle? I have a separate mods for that and wish to use them as opposed to just another nuka cola bottle filled with water.
2. Is this compatible with Wasteland Imports? i suppose I should ask if this counts for ALL items with the drink keyword/glass+container keywords or just for the vanilla items? Be nice if it did work with wasteland imports, Sunset Sarsaparilla and all that
A good question.
I was goin to make similar mod but never got round to it - great minds etc...
My idea was to add a chance that when refilling or consuming water from bottle, that it could break, replaced with broken bottle/glass in inventory.
I envisioned a significant chance to break, with Luck stat only decreasing up to 50% less chance of bottle breaking...
Hence the need to keep looking for new bottles, instead of thirst being safe n' easy carrying the same bottle around whole game.
Maybe in a future update? (fingers crossed)