Reverses the shader effect (full vs. outline) in Workshop Mode.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
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About this mod:
Makes building and moving objects in Workshop Mode a bit more easier by reversing the shader effect. Grabbed objects are highlighted with an outline instead of a full shader.
Comprasion: vanilla vs. mod
Vanilla: full shader when moving an object. Mod: oultine shader when moving an object.
Vanilla: outline shader when looking at an object. Mod: full shader when looking at an object.
Compatibility with my Workshop Highlight mod series:
Cannot be used simultaneously with: Outline Workshop Highlight. (You can have both this mod and Outline WH in your load order but one of them needs to be deactivated).
Deactivate/reactivate the mod:
If you'd like to deactivate the mod, open the console and type "StopQuest ReversedWorkshopShader". You can reactivate it anytime with "StartQuest ReversedWorkshopShader".