Thank you for this patch ! Works well for any version of Another Pine forest mod , just have to change the master (and delete the tower edit if you want to keep the minuteman flag and loot ) with zedit and its good to go !
Sorry to bother you, but would it be possible to make the patches for pine tree mods seperate from the flag and loot removal? It's a minor thing and i'm probably the only one who wants a strong Minutemen presence in a winter themed modlist, so no pressure if you don't feel like doing it.
Just wanted to piggyback on this since looks like krrptd has been busy with other things, though I don't know if this is still relevant to the original poster - Since this doesn't require Frost on any level you can literally just create an edited version for your nonFrost playthrough easily by opening your esp or esl in FO4Edit and just remove everything except the tree edits. You can also remove the master to the watchtowers at this point I believe. It's a pretty easy change, I'm not much of a modder but I've done a few personal edits through FO4edit though. If this is wrong feel free to correct me.
Yes. This concerns only newly added objects, and there are no edits to vanilla, or FROST added, objects. Good thing to ask, and good awareness. But I'll always make sure my mods work together As always, load before FCF.
10 comments
Works well for any version of Another Pine forest mod , just have to change the master (and delete the tower edit if you want to keep the minuteman flag and loot ) with zedit and its good to go !
As always, load before FCF.
I'll look at it later.