This would be a perfect patch but it doesn’t fix the birdshot ammo. Birdshot + Light Frame Receiver kills everything in one shot because birdshot ammo itself is bugged to be too weak.
Edit: Before you say “just don’t use birdshot” or “fix it in fo4edit” it’d be better for everyone to be able to download a patch to use birdshot so we don’t all have to fix it individually.
I have a question, how to use ur patches with translation patches? like the translation patches for the widow change CorvalhoWidowShotgun.esp and ur fix too
Wait... how do weapon mods break precombines? Tf? Or does that specific mod make unwanted worldspace edits? Please tell me I don't have to check if my item mods break precombines 1 by 1... I have like 500 mods atm. :/ Nevermind, turns out that mod does make changes to worldspace/cells, just checked in FO4Edit. Phew! Thanks for the fix!!
Oh hell yes! I love this shotgun, and have worn the finish off it in FNV. I tried it once in FO4 and found out about the precombines and wished for a fix. This makes another one of your fixes to get included in my permanent L/O, enabling me to use one of my favorite boomsticks of all time.
People underestimate how valuable it is to fix older abandoned mods that their creators did the best they could with the tools they had back then, but now they could make more harm than good at the current version of the game.
lol i have so much more recommendations, but i'm not greedy, i got my new year's present!
I use more than a few of your mods, and It's about time I say thank you for giving life back to some mods I've had to abandon. Thanks to you, I can enjoy these mods once more without setting fire to my game. So once more, thanks for all you've done for Fallout 4 and ensuring people like me are still playing it long after its release.
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Edit: Before you say “just don’t use birdshot” or “fix it in fo4edit” it’d be better for everyone to be able to download a patch to use birdshot so we don’t all have to fix it individually.
Load the translation file before my mod.
Copy the translated records from the Translation mod into my mod.
Wait... how do weapon mods break precombines? Tf? Or does that specific mod make unwanted worldspace edits? Please tell me I don't have to check if my item mods break precombines 1 by 1... I have like 500 mods atm. :/
Nevermind, turns out that mod does make changes to worldspace/cells, just checked in FO4Edit. Phew!Thanks for the fix!!
[Changes] in brackets are in a precombine and will break the area. Those are bad.
People underestimate how valuable it is to fix older abandoned mods that their creators did the best they could with the tools they had back then, but now they could make more harm than good at the current version of the game.
lol i have so much more recommendations, but i'm not greedy, i got my new year's present!
TY & looking forward for your next release!