In addition to warning us about rival hunters (who may compete in a manner that would have been illegal before 2077) please also add a warning that before leaving Commonwealth for this new world space, we should take with us something that protects from very extreme radiation. 363rdChemicalCompany sounded like we will be facing something resembling Kiddie Kingdom (an area in Nuka World): Radiation will be a more serious threat than anything that will either assault us or shoot at us.
Many aspects beautifully made. And I am very grateful that the community produces such added conent.
But I have not had any luck at all yet. And I sincerely hope my tongue in cheek critique does not come across as disrespectful in any way:
Spent maybe a couple hours fidning the GPS point and traipsing along the various walkways never found a village.
The walkways being highly radioactive much more than the glowing sea..(from my rad reader approx 400 rads/hr if the scale matches standard rad detection instruments) despite being suspended 20 yards or so above ground, that means on the ground it it must have been 2500-3000+ rads per hour or approximately the level of radiation a few minutes after detonation of a medium nuclear device at ground zero.
No higher life form should be able to exist there. However, I did find a lot various monsters that were so healthy, leveled so high, my level 30 character equipped with endless ammo cheat and a T51F Power armor with legendary improvements had no chance even against one. (never mind the very large numbers, that were actually there)
If there is a village somewhere down there it must logically be completely devoid of human life due to the super high radiation and the hordes of unbeatable mosters roaming here. Maybe thats where the radioactivity comes from the Enclave or the Brotherhood keeps nuking the place?
My suggestion: delete the senseless radiation and give more of a clearer pathway to where the village/small town actually is or many will never follow this mod along far enough to see the fruits of your labor. Also fewer and lesser monsters to make it accessible to characters usinjg no or minimal cheats or only OP charcters will be able to enter that village. As it stands I might come back when I am at level 100+ equipped with legendayr weapons and the best armor in the game.
I went back level 75 as a walking heavy weapons + ammo store and so was able to make it through to the town without savescumming. But I did not want to butcher all those survivors there that were set as autoenemy so I went back to the commonwealth. (shrug). They were tough, well equipped and well positioned but no match for the level 75 with oodles of ammo, that I felt i needed to be to make it there w/o savescumming.
But this is not your fault, nearly all mods of this type have all humans you meet, set as autoenemy.
The landscape is beautiful, I will go back to see if I missed anything.
Downloaded it, checked to make sure it works (so far so good) - haven't explored it much yet but it looks awesome! Im excited to see what's in store :)
Thanks and there was plans to make a settlement space but the place was replaced with the ghoul infestation also there are far too many NPCs walking about to have a stable settlement in the place due to my PC melting when there's combat....... tho an underground cell workshop could work but then it could be a little cheaty for the looting....... well you will see once you travel underwound trough the mines passed the ghouls and into the flooded tunnels there you must look beneath the water. well water where ever you see water there is a good chance for good loot.
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https://www.nexusmods.com/fallout4/mods/67442
https://www.nexusmods.com/fallout4/mods/67685/
And I am very grateful that the community produces such added conent.
But I have not had any luck at all yet.
And I sincerely hope my tongue in cheek critique does not come across as disrespectful in any way:
Spent maybe a couple hours fidning the GPS point and traipsing along the various walkways never found a village.
The walkways being highly radioactive much more than the glowing sea..(from my rad reader approx 400 rads/hr if the scale matches standard rad detection instruments) despite being suspended 20 yards or so above ground, that means on the ground it it must have been 2500-3000+ rads per hour or approximately the level of radiation a few minutes after detonation of a medium nuclear device at ground zero.
No higher life form should be able to exist there.
However, I did find a lot various monsters that were so healthy, leveled so high, my level 30 character equipped with endless ammo cheat and a T51F Power armor with legendary improvements had no chance even against one. (never mind the very large numbers, that were actually there)
If there is a village somewhere down there it must logically be completely devoid of human life due to the super high radiation and the hordes of unbeatable mosters roaming here.
Maybe thats where the radioactivity comes from the Enclave or the Brotherhood keeps nuking the place?
My suggestion: delete the senseless radiation and give more of a clearer pathway to where the village/small town actually is or many will never follow this mod along far enough to see the fruits of your labor.
Also fewer and lesser monsters to make it accessible to characters usinjg no or minimal cheats or only OP charcters will be able to enter that village.
As it stands I might come back when I am at level 100+ equipped with legendayr weapons and the best armor in the game.
Follow the mountain path till you get to the Fog Crawler Forest then it will go through the thick Forest area after you will reach the Village.
The wodden path is safe if you have radiation suit and use 10 rad x pills
But I did not want to butcher all those survivors there that were set as autoenemy so I went back to the commonwealth. (shrug).
They were tough, well equipped and well positioned but no match for the level 75 with oodles of ammo, that I felt i needed to be to make it there w/o savescumming.
But this is not your fault, nearly all mods of this type have all humans you meet, set as autoenemy.
The landscape is beautiful, I will go back to see if I missed anything.