Fallout 4
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Midnight

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MidnightWolves

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30 comments

  1. zero0560
    zero0560
    • member
    • 0 kudos
    ESL version?
  2. rknowj
    rknowj
    • member
    • 3 kudos
    what mod is the power armor hud?

    nvm i found it

     
  3. DitzyDez666
    DitzyDez666
    • member
    • 13 kudos
    A new remake of the deleted mod mentioned in the files iz called Dead Body Collision but it's by SAC and on LL, fyi to whom it may concern. This is a great mod and I will never forget to install it. Weird bugs peeps have tho. I would never ever use this mod alone tho, if I were u. I use it with Realistic Ragdoll Force and it seems to work a lot better than without. The bodies move around too much, fly too far, and don't look and feel very heavy without RRF. Combine with Die In Silence for an even better endeavor at hyper-realistic simulation.
  4. Magicleprechaun
    Magicleprechaun
    • member
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    Funny thing with this mod is that the mod looks like the professional version someone was paid to do whilst the vanilla looks like some crappy mod a 12 year old made because he wanted to knock the bad super mutant further when he hit it, which begs the question: why don't games companies fire all their staff and hire the modders instead or is it that they are expecting modders to do all the detailed work nowadays and so they can cut some corners?

    Of course, downloaded.
    1. Marmonator
      Marmonator
      • member
      • 21 kudos
      This. Some modders could literally do it for free for the experience of working on something bigger than just a mod.
    2. XannahDeux
      XannahDeux
      • member
      • 27 kudos
      Bethesda is VERY clever this way. They can even publish a rough game with expectations modders will do the fixes.. Why pay, when they can get it done for free, and make the community feel involved?
      *They would scout individuals who are exceptional like Fadingsignal, Elianora, Niero and yes, Midnightwolves, if they have any sense at all..

      If only their patches didn't cause so much difficulty.
      TOO BAD they didn't use this approach with fallout 76.. They would have a WORKING & Thriving game by now, instead of it being hacked to death for exploitation.
      I don't know why they don't stick with something, if ' It Just Works' and stop experimenting when NObody is wanting that.

      But at LEAST they DID give us Skyrim & FA4.. despite the useless CC
    3. patrickmurphy
      patrickmurphy
      • supporter
      • 4 kudos
      They'll be using this tactic in future games. The ultimate goal is to get the community to do the work for free, while they charge for it in their shop. the first wave already happened to test the waters, the whole 'forever free' dragon was the reaction, so they just need to wait a little longer than they planned.
    4. Oreobambi
      Oreobambi
      • BANNED
      • 0 kudos
      because if modders got guaranteed salaries not reliant on quality they too would get lazy af, devs dont deserve to eat (nice mod btw)
    5. i8j8
      i8j8
      • supporter
      • 3 kudos
      They do this because it inevitably keeps the game alive. They purposely allow open source modding because it's what kept Skyrim alive.
  5. MatthewAve
    MatthewAve
    • premium
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    Does this also affect the death ragdolls when killing NPC's? Can this be used for that? 
  6. YikYeet
    YikYeet
    • BANNED
    • 0 kudos
    Ragdoll collision part of the mod works perfectly.

    There is a problem though. This mod seems to break vertibird physics. Whenever I call down a Vertibird it slides away from its landing spot, right after landing. Changing plugin load order, using it with recommended mods or without them, playing on 120fps or 60fps - nothing solves the issue. So be warned - if you're using Vertibirds to travel, it might have some negative effects on your game.
  7. KeyC0de
    KeyC0de
    • premium
    • 46 kudos
    Doesn't work too well with latest FO4 versions.
    1. drevviken
      drevviken
      • premium
      • 29 kudos
      What does "too well" mean in this case?
  8. AnAtheistBear
    AnAtheistBear
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    • 3 kudos
    does this work with explosions? that would be amazing.
  9. XannahDeux
    XannahDeux
    • member
    • 27 kudos
    Is this mod being updated? .. Just want to know if the bugs have been worked out before using.
    It sounds GREAT.

    We really need something that combines collision and heavier/realistic ragdolling into one mod.. or at least a ver that includes it.

    It's really game-breaking when bodies go flying into outer-space, like hit by a Skyrim Giant, for no reason at all.. :/
  10. MasterVegito2012
    MasterVegito2012
    • member
    • 7 kudos
    this mod causes hard freezes for me when I charge them with power armor, sadly ;/