So instead of a console command to spawn the body or some form of help, you instead chose to be sarcastic? Wow..... I chose your mod because it was the most accurate to the New Vegas rifle.
to be fair if you don't know how to use the console then you should probably learn that, it's one of the basics of modding, also this mod is no longer supported, legacy, I don't touch it anymore cause I was sick of holding myself to my old work such as PBW, I don't need this whole forced customer service notion, especially when it involves being dramatic and crying about "empty promises"
"help LAER 4 weap" there, now you know something everyone should just know if they're modding their game, please stop acting entitled on a mod I NO LONGER WANT TO SUPPORT as said very clearly in the title
Had the reload sound issue with this mod, like most others seem to have had. On a hunch, installed the LAER by Rizzler along with this one, and that seems to have resolved the reload sound issue for this mod, at least for me.
Is there a way to replace the rizzler's animations with this. I prefer the Rizzler's gun model more but it has bugged animations for power armor. This mod has no issues with power armor.
The crate at federal supply clips with the crate from Lima Detachment mod place a bit to the right, but that's not an issue, both crates can still be looted (body is nicely squeezed behind the Lima's crate ).
After you loot the LAER, you get 1 of 2 in the inventory, when you try to loot the other one, it show the image of another item from your inventory (in my case showed the item from the marching bag mod, in degeneratedak's video it showed a holotape), although it doesn't duplicate that item (i still got 2 LAERs and the other item didn't duplicate). Seems like a graphic glitch.
I get where you're coming from, I have a bunch of duplicates of weapon mods in my load order because I can generally compact and .esl them before using in-game, basically making them have no negative impact beyond adding to my BA2 limit, which I've had to unpack due to a few times.
I always welcome more variety, I like the idea in-universe of weapons having distinct variants, so your mod is more than appreciated.
The BA2 limit ranges from ~256-512 (AFAIK -- also not counting the base game BA2's I think); from what I've read every ESP/ESM can have a main and texture BA2. Not all mods have the same number of BA2 archives (some have a single archive, some multiple), hence why there isn't a hard number defined for the BA2 limit unlike ESP/ESMs; the BA2 limit is partially tied to LO.
Thus if you theoretically had 256 (255?) single archive mods, I believe you'd hit the limit although it seems 400-450 archives is closer to when most have issues. Do note this is from my experience building LO's, troubleshooting, and skimming the web. There a ton of people who know the engine way better than I.
I reckon the reload sound issue can be bypassed if you apply the Never Ending legendary effect to the weapon, since it nullifies the need for reloading ;-)
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(p.s. it says "NO LONGER SUPPORTED" on the title, what the hell were you expecting?)
"help LAER 4 weap" there, now you know something everyone should just know if they're modding their game, please stop acting entitled on a mod I NO LONGER WANT TO SUPPORT as said very clearly in the title
After you loot the LAER, you get 1 of 2 in the inventory, when you try to loot the other one, it show the image of another item from your inventory (in my case showed the item from the marching bag mod, in degeneratedak's video it showed a holotape), although it doesn't duplicate that item (i still got 2 LAERs and the other item didn't duplicate). Seems like a graphic glitch.
Great job, endorsed!
Reload sound remains though...
EDIT: It doesn't 😞
I always welcome more variety, I like the idea in-universe of weapons having distinct variants, so your mod is more than appreciated.
Thus if you theoretically had 256 (255?) single archive mods, I believe you'd hit the limit although it seems 400-450 archives is closer to when most have issues. Do note this is from my experience building LO's, troubleshooting, and skimming the web. There a ton of people who know the engine way better than I.