Fallout 4
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Team Redworm

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haljit00

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15 comments

  1. roob11time
    roob11time
    • member
    • 1 kudos
    i can't overstate this enough, THANK YOU!!!
    i was tearing my hair out over which mod could've conflicted with AW enough so that this cave wouldn't load!! i'm so happy to know it was just atomic world and nothing else.

    i know this is an older mod but i really just wanted to give my thanks. endorsed!
  2. SamoanRage
    SamoanRage
    • member
    • 2 kudos
    so does this fix the mod so that you can visit anglers rest or does it just remove it from the mod? You weren't really too clear on that. :)

    also in the original mod, it leads in to a cave. When my game gets stuck on the load screen, I can hear a Yao Gui inside.
    1. haljit00
      haljit00
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      I copied problematic auto loading door to new plugin, then put 'initially disabled' flag.
      And I have to say that cave cell has deleted in 1.9.1 version. I don't know the reason but it is. Literally there is no data left at all. If you have heard something, I really don't know what it is. Maybe that is sound of limbo of fallout 4.
      Anyway, there is still cave rock outside, but you no longer get 'in'. 
    2. SamoanRage
      SamoanRage
      • member
      • 2 kudos
      so you made a mod instead of trying to enter the cave again? Why not just avoid that location? It only has a forever load screen when trying to enter. Why not just avoid trying to re-enter?
    3. streetyson
      streetyson
      • member
      • 107 kudos
      SamoanRage, why are you moaning about this? Is there not a problem? Does the fix not work as described? No it just seems you'd rather run into an infinite loading problem and make a note to never try going in there again - well congrats, you don't need this fix!
    4. haljit00
      haljit00
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      Do whatever you want
    5. SamoanRage
      SamoanRage
      • member
      • 2 kudos
      no, I'm smart. I avoid that location because I KNOW of the infinite loading screen. You need to stop taking things so personal. I wasn't complaining or anything. Just pointing out that it's easier to just avoid the location and keep the .esp for a better mod. :)
    6. Battlemane
      Battlemane
      • BANNED
      • 26 kudos
      "you made a mod instead of trying to enter the cave again? Why not just avoid that location?" "I wasn't complaining or anything." Hmm, something doesn't add up...
  3. kahrnivor
    kahrnivor
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    • 9 kudos
    Not sure why that's happened either. Before the last update that cave worked.
    1. 2gtandknives
      2gtandknives
      • supporter
      • 7 kudos
      Wow. I thought this was a mod conflict. Glad to know it was not just me.
    2. haljit00
      haljit00
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      • 15 kudos
      I also don't know why, but original mod author removed Angler's Rest Cave in 1.9ver. But he forgot to remove cave's door, so this happened.
    3. SamoanRage
      SamoanRage
      • member
      • 2 kudos
      Yeah, it was never a mod conflict. There are tons of reports about it. Is this mod tested and working?
    4. BacteriophageBS
      BacteriophageBS
      • premium
      • 19 kudos
      This is why I never update stuff unless there's a specific problem that I experience which the update fixes.  Even professionals break stuff with updates.  I saw this mod and was like "Uh, that cave works fine for me" because I never downloaded the broken version.
  4. Trazibol
    Trazibol
    • account closed
    • 13 kudos
    It's a shame that this cave collapsed

    In any case, thank you for this correction, very practical
    1. haljit00
      haljit00
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      • 15 kudos
      :)