This mod is so underrated. Adding so many useless but cool details and small locations. Could have been easily part of the base game, it blends so nicely.
So I have a problem I have this and all the other "Open (insert location name here)" mods installed along with "Ceft's Main File" mod and I can't get into any of the buildings, the original buildings models are still there so the textures/models overlap. I can interact with some of the buildings that have front doors and when I no-clip in everything is there like it's suppose to, but since the original house model is still there I can't enter any buildings. Any help would be great.
I'm experiencing annoying textures bugs, Lexington is the only town I visited so far and when I disable this mod it gets fixed, can anyone help me recognizing which mod is conflicting? The list is below.
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# This file was automatically generated by Mod Organizer. Fallout4.esm DLCRobot.esm DLCworkshop01.esm DLCCoast.esm DLCworkshop02.esm DLCworkshop03.esm DLCNukaWorld.esm ccbgsfo4001-pipboy(black).esl ccbgsfo4003-pipboy(camo01).esl ccbgsfo4004-pipboy(camo02).esl ccbgsfo4006-pipboy(chrome).esl ccbgsfo4016-prey.esl ccbgsfo4018-gaussrifleprototype.esl ccbgsfo4019-chinesestealtharmor.esl ccbgsfo4020-powerarmorskin(black).esl ccbgsfo4022-powerarmorskin(camo01).esl ccbgsfo4023-powerarmorskin(camo02).esl ccbgsfo4025-powerarmorskin(chrome).esl ccbgsfo4038-horsearmor.esl ccbgsfo4041-doommarinearmor.esl ccbgsfo4042-bfg.esl ccbgsfo4044-hellfirepowerarmor.esl ccfsvfo4001-modularmilitarybackpack.esl ccfsvfo4002-midcenturymodern.esl ccfrsfo4001-handmadeshotgun.esl cceejfo4001-decorationpack.esl ccgcafo4005-factionws05hrpink.esl ccgcafo4006-factionws06hrshark.esl ccgcafo4007-factionws07hrflames.esl Unofficial Fallout 4 Patch.esp XDI.esm FortStronger.esm SouthOfTheSea.esm DLC76 Charleston West Virginia Vault76.esm Skb_MachinegunsRebirth.esl SomberMountain.esm BerettaM9FS.esl Skb-MinigunsRebirth.esl EnclavePack.esl FOLON_Lewis.esl Cram That Body.esl RedShiftPowerArmor.esl Doom 3 Super Shotgun.esl Faded Glory - Soundtrack Expansion.esp M8rDisablePipboyEffects.esp Deathstroke armor.esp mjp_PTRS41ATR.esp RemoteExplosives.esp Ceft_Main.esp IncreasedCarryWeightPlus.esp WeightlessAid.esp WeightlessJunk.esp WeightlessJunkDLC.esp WeightlessSpecialAmmo.esp PiperCaitCurieDialogueOverhaul.esp OpenCambridge.esp 3DNPC_FO4.esp AWHD2KFull.esp OTs33Pernach.esp Factor.esp McMillanCS5.esp REAPER.esp ReconPack.esp T65PA_BOS.esp SouthOfTheSea[Previs].esp the library.esp 1ECHO.esp OutcastsAndRemnants.esp nvvault1080.esp The House.esp The House - eXoPatch.esp OpenLexington.esp LuxiMod.esp HCKTerminalHack.esp Deathclaw_valley.esp Depravity.esp the library - eXoPatch.esp MarlboroughHouseSettlement.esp OpenMalden.esp vault165.esp OpenEastBoston.esp Reforged.esp Atomic World.esp Skyisle.esp OpenHagen.esp DeadlierDeathclaws.esp AA FusionCityRising.esp CliffCoastisland.esp RRTV_HomesAndBunkers_Slog.esp RRTV_GoodneighborCondo.esp RRTV_HomesAndBunkers_Coastal.esp The House - Tree.esp PlaneWreck.esp USNBOSTONWRECK-WithMarker.esp RRTV_HomesAndBunkers_Starlight.esp Skb_RiflesRebirth.esp Secrets of The Commonwealth.esp Mk41GyrojetHMG.esp HaxRPG7.esp PACER.esp supply shack scavenger hunt.esp ARTICHOKE.esp AA 50 Ways To Die.esp FortStronger[Previsibines].esp D.E.C.A.Y.esp DiaryOfAMadman.esp Rsiyo'sLocationPack.esp Dank_ECO.esp ProjectValkyrie.esp RRTV_SubwaySafehouse.esp RRTV_CourierStations.esp LimaOutpost.esp OldTimeReligion.esp CorvalhoWidowShotgun.esp BBMR - Forest Village - All DLC.esp Hangmans_Apartments.esp The Wild Key Chase.esp AER15.esp Wana_SA58.esp WastelandPreppers.esp ClassicSniper.esp em_hhquest.esp WilkesEstate.esp RRTV_UndergroundHideout_Redux.esp DX_Black_Widow.esp ClassicSniperSounds.esp SynthPA.esp SV-98.esp CagebreakerPowerArmor.esp AK74M.esp OldTimeReligion-UgPatch.esp RRTV_HomesAndBunkers_Oberland.esp RRTV_BunkerZulu.esp RRTV_ScavBunker_Home.esp CoAPowerArmor.esp Dank_ArmorOverrides.esp CROSS_BreakActionLaser.esp T-51C Power Armor.esp RedShiftPowerArmor.esp cambridgefacility.esp AUG-A1.esp HK_UMP.esp Archimedes-II.esp Kbar-32.esp BradbertonInteriors.esp Genesis.esp VividFallout - AiO - BestChoice.esp Dank_ECO-INNR.esp Dank_ECO_DLCCoast.esp Dank_ECO_DLCNukaWorld.esp Dank_ECO_DLCRobot.esp Dank_ArmorOverrides_DLCCoast.esp Dank_ArmorOverrides_DLCNukaWorld.esp Dank_ArmorOverrides_DLCRobot.esp Dank_INNRoverride.esp FIS-Naming-Weap-Armo-EN.esp Dank_LEO.esp Dank_LEO-Automatron.esp Dank_LEO_DLCCoast.esp Dank_LEO_DLCNukaWorld.esp Pip2000MkVi_Replacer.esp Hellfirenew.esp OutlineWorkshopShader.esp RemoveBlur.esp
This and your other Open mods cause a lot of flickering in their respective areas, and yes I've got the Ceft file. What am I doing wrong? I'm not using previsibines repair pack.
Shouldn't modding the game by making many of these areas accessible render the game unplayable and affect performance as well? But here we are with seemingly no issues.
Exactly, and the build team could have done it like that in the first place. Comes a time you have to accept they pushed out a quick job knowing full well we'd mod the Hell out of it (which we have!)
"Shouldn't modding the game by making many of these areas accessible render the game unplayable and affect performance as well? But here we are with seemingly no issues"
Are you dense? This game released on last gen consoles back in 2015.
Even though last gen consoles weren't very good, Fallout 4 in general wasn't a really well optimized game to begin with. Especially regarding those shadows.
yes...ps4 had mediocre hardware to begin with but fo4 optimization was trash...my 3060ti still struggles on downtown boston without tweaking shadow settings
I tried this out not knowing what to expect, and ended up having one of the most exciting, free-flowing gunfights I'd ever experienced in FO4! The new areas allowed for entirely new and novel enemy placement, and I often had no idea of where enemies were sniping at me from. I was forced to keep moving from room to room as raiders took potshots at me from all sorts of new locations, and a well-placed sentry gun even mowed me down when I got careless. At one point I was making a, uh, "tactical withdrawal" from some heavily armoured goons when I backed into a pack of ghouls. I am not embarassed to say that I literally jumped out off of a ledge and broke my leg to get away from them. Paired with an improved enemy AI, this mod makes Lexington a very dangerous area indeed!
66 comments
Could have been easily part of the base game, it blends so nicely.
Fallout4.esm
DLCRobot.esm
DLCworkshop01.esm
DLCCoast.esm
DLCworkshop02.esm
DLCworkshop03.esm
DLCNukaWorld.esm
ccbgsfo4001-pipboy(black).esl
ccbgsfo4003-pipboy(camo01).esl
ccbgsfo4004-pipboy(camo02).esl
ccbgsfo4006-pipboy(chrome).esl
ccbgsfo4016-prey.esl
ccbgsfo4018-gaussrifleprototype.esl
ccbgsfo4019-chinesestealtharmor.esl
ccbgsfo4020-powerarmorskin(black).esl
ccbgsfo4022-powerarmorskin(camo01).esl
ccbgsfo4023-powerarmorskin(camo02).esl
ccbgsfo4025-powerarmorskin(chrome).esl
ccbgsfo4038-horsearmor.esl
ccbgsfo4041-doommarinearmor.esl
ccbgsfo4042-bfg.esl
ccbgsfo4044-hellfirepowerarmor.esl
ccfsvfo4001-modularmilitarybackpack.esl
ccfsvfo4002-midcenturymodern.esl
ccfrsfo4001-handmadeshotgun.esl
cceejfo4001-decorationpack.esl
ccgcafo4005-factionws05hrpink.esl
ccgcafo4006-factionws06hrshark.esl
ccgcafo4007-factionws07hrflames.esl
Unofficial Fallout 4 Patch.esp
XDI.esm
FortStronger.esm
SouthOfTheSea.esm
DLC76 Charleston West Virginia Vault76.esm
Skb_MachinegunsRebirth.esl
SomberMountain.esm
BerettaM9FS.esl
Skb-MinigunsRebirth.esl
EnclavePack.esl
FOLON_Lewis.esl
Cram That Body.esl
RedShiftPowerArmor.esl
Doom 3 Super Shotgun.esl
Faded Glory - Soundtrack Expansion.esp
M8rDisablePipboyEffects.esp
Deathstroke armor.esp
mjp_PTRS41ATR.esp
RemoteExplosives.esp
Ceft_Main.esp
IncreasedCarryWeightPlus.esp
WeightlessAid.esp
WeightlessJunk.esp
WeightlessJunkDLC.esp
WeightlessSpecialAmmo.esp
PiperCaitCurieDialogueOverhaul.esp
OpenCambridge.esp
3DNPC_FO4.esp
AWHD2KFull.esp
OTs33Pernach.esp
Factor.esp
McMillanCS5.esp
REAPER.esp
ReconPack.esp
T65PA_BOS.esp
SouthOfTheSea[Previs].esp
the library.esp
1ECHO.esp
OutcastsAndRemnants.esp
nvvault1080.esp
The House.esp
The House - eXoPatch.esp
OpenLexington.esp
LuxiMod.esp
HCKTerminalHack.esp
Deathclaw_valley.esp
Depravity.esp
the library - eXoPatch.esp
MarlboroughHouseSettlement.esp
OpenMalden.esp
vault165.esp
OpenEastBoston.esp
Reforged.esp
Atomic World.esp
Skyisle.esp
OpenHagen.esp
DeadlierDeathclaws.esp
AA FusionCityRising.esp
CliffCoastisland.esp
RRTV_HomesAndBunkers_Slog.esp
RRTV_GoodneighborCondo.esp
RRTV_HomesAndBunkers_Coastal.esp
The House - Tree.esp
PlaneWreck.esp
USNBOSTONWRECK-WithMarker.esp
RRTV_HomesAndBunkers_Starlight.esp
Skb_RiflesRebirth.esp
Secrets of The Commonwealth.esp
Mk41GyrojetHMG.esp
HaxRPG7.esp
PACER.esp
supply shack scavenger hunt.esp
ARTICHOKE.esp
AA 50 Ways To Die.esp
FortStronger[Previsibines].esp
D.E.C.A.Y.esp
DiaryOfAMadman.esp
Rsiyo'sLocationPack.esp
Dank_ECO.esp
ProjectValkyrie.esp
RRTV_SubwaySafehouse.esp
RRTV_CourierStations.esp
LimaOutpost.esp
OldTimeReligion.esp
CorvalhoWidowShotgun.esp
BBMR - Forest Village - All DLC.esp
Hangmans_Apartments.esp
The Wild Key Chase.esp
AER15.esp
Wana_SA58.esp
WastelandPreppers.esp
ClassicSniper.esp
em_hhquest.esp
WilkesEstate.esp
RRTV_UndergroundHideout_Redux.esp
DX_Black_Widow.esp
ClassicSniperSounds.esp
SynthPA.esp
SV-98.esp
CagebreakerPowerArmor.esp
AK74M.esp
OldTimeReligion-UgPatch.esp
RRTV_HomesAndBunkers_Oberland.esp
RRTV_BunkerZulu.esp
RRTV_ScavBunker_Home.esp
CoAPowerArmor.esp
Dank_ArmorOverrides.esp
CROSS_BreakActionLaser.esp
T-51C Power Armor.esp
RedShiftPowerArmor.esp
cambridgefacility.esp
AUG-A1.esp
HK_UMP.esp
Archimedes-II.esp
Kbar-32.esp
BradbertonInteriors.esp
Genesis.esp
VividFallout - AiO - BestChoice.esp
Dank_ECO-INNR.esp
Dank_ECO_DLCCoast.esp
Dank_ECO_DLCNukaWorld.esp
Dank_ECO_DLCRobot.esp
Dank_ArmorOverrides_DLCCoast.esp
Dank_ArmorOverrides_DLCNukaWorld.esp
Dank_ArmorOverrides_DLCRobot.esp
Dank_INNRoverride.esp
FIS-Naming-Weap-Armo-EN.esp
Dank_LEO.esp
Dank_LEO-Automatron.esp
Dank_LEO_DLCCoast.esp
Dank_LEO_DLCNukaWorld.esp
Pip2000MkVi_Replacer.esp
Hellfirenew.esp
OutlineWorkshopShader.esp
RemoveBlur.esp
Are you dense? This game released on last gen consoles back in 2015.
Especially regarding those shadows.
10/10 would take a headshot again