during the game, I noticed a significant drawback of the substitute! replacements for game parts of an assault rifle are not registered! an attempt to use them fails and you have to reassemble the guns on the workbench so that they work normally and the details are visible, that is, in the game the replacer consists of game parts and not from the mod (((
Yeah I can't recommend mods like this or the Surplus Rifle replacer when in game models are invisible and unusable until you add all the parts at a weapons workbench. Replacers are supposed to be fully functional in the game world with random attachments, so the player and NPCs can pick them up and use them as is.
Hi, how about making an Institute Gun replacer? This is the most problematic weapon in terms of the number of mods to replace it. It would be great to replace them with a Scar
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you did not replace game parts with mod parts
I shall have a look on what ails this mod.
And will update accordingly.
BH_MCX_Spear Replacer as Institute Replacer
Sig MCX With SA And TR Institute Rifle Replacer
Try these out.
You can refer to this video for help: https://www.youtube.com/watch?v=yvPtJROftjo