Here is some facts for those that are being led to believe I made this mod in response to another I started working on the Scar when the MW2022 beta was released. My first image post of the Scar was on the 5th of October, I was given early access to animation support before everyone else as a tester, my first showcase for the Scar family was on the 11th of October.
I have not been secretive about what mods I am working on. Everyone knows I have been working on the Scar since the beta was first released. It is no secret, this is just copium from a select few that want to cause drama.
How I release mods 1, I make mod
2, Private testing begins, users get access to mod for private testing till it gets ready for next phase3, Public testing, in which the mod is available for public users with experience for a certain amount of time. The mod is pretty much finished at this point, only an opportunity for users to take screenshots before it's release.
(Note: Public testing before release can take between a few hours to a few days depending on how complete the mod is)
I only announce public testing when I intend to release the mod in the next few hours, this is how I have always done this.Why do I say this? Well people who have done testing for me in the past will know how I release my mods and how I do it in phases, this leads to them knowing how things will likely go, which leads to them making decisions. Especially if they have a grudge against you, to spite as hard as possible.
Threatening me will not get me to delete my mod, neither will it get me to drop my mod. I have to make this post because certain users are making baseless and ignorant accusations.
The scopes aren't zoomed in. I tried to build DMR Version of the gun but the HMW20 scopes aren't zoomed in, tried the schlager also but same thing. Did i do something wrong?
Someone has no idea how recoil works. If you're shouldering the gun, it isn't moving back and forth very much. Yes, I know there's the patch to reduce it, but other mods don't have this problem.
It's in the describtion. Craftable at a chemistry station, or spawn it through the console. Type "Help TAQ 4" without the quotation marks to find the reference ID.
190 comments
I started working on the Scar when the MW2022 beta was released. My first image post of the Scar was on the 5th of October, I was given early access to animation support before everyone else as a tester, my first showcase for the Scar family was on the 11th of October.
I have not been secretive about what mods I am working on. Everyone knows I have been working on the Scar since the beta was first released. It is no secret, this is just copium from a select few that want to cause drama.
How I release mods
1, I make mod
2, Private testing begins, users get access to mod for private testing till it gets ready for next phase3, Public testing, in which the mod is available for public users with experience for a certain amount of time. The mod is pretty much finished at this point, only an opportunity for users to take screenshots before it's release.
(Note: Public testing before release can take between a few hours to a few days depending on how complete the mod is)
I only announce public testing when I intend to release the mod in the next few hours, this is how I have always done this.Why do I say this? Well people who have done testing for me in the past will know how I release my mods and how I do it in phases, this leads to them knowing how things will likely go, which leads to them making decisions. Especially if they have a grudge against you, to spite as hard as possible.
Threatening me will not get me to delete my mod, neither will it get me to drop my mod. I have to make this post because certain users are making baseless and ignorant accusations.
Adds in 40mm Grenade Launcher
Scar-17
Scar-SC
Includes bug fixes
Craftable at a chemistry station, or spawn it through the console. Type "Help TAQ 4" without the quotation marks to find the reference ID.