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20 comments

  1. TheInvokerFreedom
    TheInvokerFreedom
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    • 1 kudos
    Looks awesome! Does this break precombine or anything?
    1. niston
      niston
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      No.
  2. TheShadyBunny
    TheShadyBunny
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    This is a nice idea :)

    Does this get rid of the annoying radstorm that always appears as well?
    1. BlazeStryker
      BlazeStryker
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      There's another mod that does that if not.
    2. Monika3718
      Monika3718
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      Hi,
      nice Work!
    3. Monika3718
      Monika3718
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      Hi,
      nice Work!

      Make a Patch for this https://www.nexusmods.com/fallout4/mods/54792?
      Is not a big Problem only a small Way.
    4. dragonslayer2k12
      dragonslayer2k12
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      Even better just take a look at the lowered drawbridges mod here on nexus. Make it so the explosion finally shakes loose that dam raider boat and drops the drawbridge down so it is easy to cross. Sink the raider boat those raiders need a bath.
  3. micalov
    micalov
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    ..or you could do the only correct option and join the glorious insitute!

    but being serious good idea, one of the major reasons why blowing up the insitute is bad least for the outside, who knows who lived there, what innocents would be harmed etc :D

    Makes it more palatable when your playing the incorrect factions :D defo will try in future.
    1. Jimmbalaya
      Jimmbalaya
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      "Incorrect factions"

      unfathomably based
    2. cubbyman1
      cubbyman1
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      i like this idea, but i think it would be better to occupy the institute instead of blowing it up. i get the vanilla story was a means to an end, but it was ok the first playthrough, but after that you start thinking that what if you could take over the institute within all factions, there would be no need to kill or exile everyone from the institute, there would still be a fight with some synths in the complex and some innocents would die, but largely people would be spared and the institute could serve a better purpose given an option to not destroy the institute location, i know there is a mod that offers a peaceful resolution, but there is only one direction that will lead to that ending, it would be great to see multiple potential endings for all factions to end the story in a peaceful manner to not blow up the institute location as it could be used as a location to help aid and cure the people on the surface.. 

      anyway this is my 2 cents.
    3. micalov
      micalov
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      use institute subversion
    4. Battlemane
      Battlemane
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      • 30 kudos
      The only incorrect faction is the Railroad. 
  4. virgoproxyy
    virgoproxyy
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    yessssss I've been wanting this for sooo longgggg, its so annoying getting around after the explosion takes out that one bridge

    btw would it be possible to do one for the brotherhood airport, either by getting rid of the prydwen debris or restoring everything there to how it was before it was blown up? I use a mod to expand the buildspace of the settlement there but the giant debris pile kinda makes it useless
  5. dferstat
    dferstat
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    Does this work by preventing the explosion, or by simply preventing the physical changes to the landscape?

    If the former, it would make me feel less guilty about placing a settlement at the USS Riptide, or about extending Hangman's toward the river. :)
    1. niston
      niston
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  6. streetyson
    streetyson
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    Any impact on Arlen Glass visiting the crater? Could it throw the game into confusion or does he instead go to his old house, or not go at all?
    1. niston
      niston
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      Arlen Glass visits the Cambridge Crater. Different hole in the ground.
  7. Basil44
    Basil44
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    Could the same be done with the Boston airport, after the bombing of the Pridwen?
    Return the airport to its pre-Fraternity state?
  8. F4llfield
    F4llfield
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    Only for the Commonwealth or also for the Institute interior cell ?
    1. niston
      niston
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      Only for the Commonwealth.